Commit Graph

7 Commits

Author SHA1 Message Date
wan-may c6e0ef7c0a Render borders with edge-detection shader; render radar ranges to file
Add top level files to built-in mod
2024-07-23 03:15:11 -03:00
wan-may 8b766723f1 add some UI 2024-04-27 22:38:23 -03:00
wan-may 0fbbbe4409 Reload map
Save cities.dat
Tweak travel node loading
2024-04-26 13:11:55 -03:00
wan-may 7f457daa94 fixed the camera so its motion is no longer tied to framerate
limited minimum and maximum zoom on camera
changed point scaling so that cities get smaller when zooming in
changed selection cursor to hollow circle
changed capital cities to orange squares
included data/earth/ directory so that files are loaded from there when they're not available in the mod folder
when cities are hidden, hovering over travel nodes will display the travel node location (broken for now)
when cities and travel nodes are hidden, hovering over ai markers will display their details
made the information boxes more opaque
changed border-calculating code so that it works with higher resolutions
2024-04-24 22:09:38 -03:00
wan-may ce15bfdcf7 add drag and drop, parse lines more robustly 2024-04-21 13:07:56 -03:00
wan-may 8eed23c87d Feverish coding binge tonight.
Mouseover to find nearest city and display information.
Camera movement via arrow keys and scroll wheel.
Status bar displaying mouse location in world and window coordinates.
2023-07-28 02:17:00 -03:00
wan-may 7fa3e83a22 Add test files; 2023-04-28 14:35:52 -03:00