wan-may
c6e0ef7c0a
Render borders with edge-detection shader; render radar ranges to file
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Add top level files to built-in mod
2024-07-23 03:15:11 -03:00
wan-may
db5ce8b4f7
sketch out more menus, implement editing and deleting cities, quantize 8-bit sailables back to 4
2024-07-20 14:43:09 -03:00
wan-may
1f2899077c
Adding UI for city editing
2024-07-20 00:09:53 -03:00
wan-may
6483f42c80
bug fix: was unable to select polygons with the mouse if their vertices coincided with other polygons' vertices
2024-07-18 23:36:47 -03:00
wan-may
97f21e192f
move UI for horizontal aspect ratio, add load modal and new icons, tweak camera
2024-07-18 17:00:51 -03:00
wan-may
bfed3af852
remove test; save more robustly
2024-07-13 13:26:34 -03:00
wan-may
b8e00cf340
fixed bitmap export (files were being written in text mode)
2024-07-12 23:37:50 -03:00
wan-may
03f1a96112
fix a couple of travel node saving bugs
2024-05-24 23:43:39 -03:00
wan-may
9635e0ea2f
Fixed the travel node loading bugs!
2024-05-01 21:32:07 -03:00
wan-may
e39e772589
fix menu bug, integer bitmap coordinates
2024-04-28 23:44:18 -03:00
wan-may
03e45194cf
add some saving, some buttons
2024-04-28 22:21:32 -03:00
wan-may
8b766723f1
add some UI
2024-04-27 22:38:23 -03:00
wan-may
a2eeafcdb3
changed saving. fixed polygon loading (it was dropping the first line)
2024-04-26 13:42:52 -03:00
wan-may
0fbbbe4409
Reload map
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Save cities.dat
Tweak travel node loading
2024-04-26 13:11:55 -03:00
wan-may
7c2c3867cf
fixed travel node loading (they were upside-down!)
2024-04-25 19:29:04 -03:00
wan-may
18ed5c1ce1
add readme
2024-04-24 22:25:28 -03:00
wan-may
7f457daa94
fixed the camera so its motion is no longer tied to framerate
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limited minimum and maximum zoom on camera
changed point scaling so that cities get smaller when zooming in
changed selection cursor to hollow circle
changed capital cities to orange squares
included data/earth/ directory so that files are loaded from there when they're not available in the mod folder
when cities are hidden, hovering over travel nodes will display the travel node location (broken for now)
when cities and travel nodes are hidden, hovering over ai markers will display their details
made the information boxes more opaque
changed border-calculating code so that it works with higher resolutions
2024-04-24 22:09:38 -03:00
wan-may
ce15bfdcf7
add drag and drop, parse lines more robustly
2024-04-21 13:07:56 -03:00
wan-may
688e954c2b
checkin old changes
2024-04-21 11:10:53 -03:00
wan-may
ea91cc6bc9
Added more borders. Fixed border render issue on edge cases with values equal to threshhold.
2023-09-03 22:15:01 -03:00
wan-may
c6890d5ef5
Display sailable border.
2023-09-03 21:49:02 -03:00
wan-may
f30f27bfb1
Render travel node adjacency; render markers as points; turn off texture filtering
2023-08-28 20:15:10 -03:00
wan-may
ee7a32af21
Start loading travel nodes; fix bitmap loading issue.
2023-08-26 18:05:48 -03:00
wan-may
56f23199e9
Display territory.
2023-07-28 20:23:08 -03:00
wan-may
171177ea82
Tweaks
2023-07-28 02:42:16 -03:00
wan-may
8eed23c87d
Feverish coding binge tonight.
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Mouseover to find nearest city and display information.
Camera movement via arrow keys and scroll wheel.
Status bar displaying mouse location in world and window coordinates.
2023-07-28 02:17:00 -03:00
wan-may
7fa3e83a22
Add test files;
2023-04-28 14:35:52 -03:00