dcearth/map
wan-may c6e0ef7c0a Render borders with edge-detection shader; render radar ranges to file
Add top level files to built-in mod
2024-07-23 03:15:11 -03:00
..
ai.lua sketch out more menus, implement editing and deleting cities, quantize 8-bit sailables back to 4 2024-07-20 14:43:09 -03:00
blur.lua Render borders with edge-detection shader; render radar ranges to file 2024-07-23 03:15:11 -03:00
bmp.lua Render borders with edge-detection shader; render radar ranges to file 2024-07-23 03:15:11 -03:00
cities.lua sketch out more menus, implement editing and deleting cities, quantize 8-bit sailables back to 4 2024-07-20 14:43:09 -03:00
lines.lua bug fix: was unable to select polygons with the mouse if their vertices coincided with other polygons' vertices 2024-07-18 23:36:47 -03:00
locationQuery.lua move UI for horizontal aspect ratio, add load modal and new icons, tweak camera 2024-07-18 17:00:51 -03:00
map.lua Render borders with edge-detection shader; render radar ranges to file 2024-07-23 03:15:11 -03:00
saveoptions.lua Render borders with edge-detection shader; render radar ranges to file 2024-07-23 03:15:11 -03:00
territory.lua Render borders with edge-detection shader; render radar ranges to file 2024-07-23 03:15:11 -03:00
travelNodes.lua Render borders with edge-detection shader; render radar ranges to file 2024-07-23 03:15:11 -03:00