Commit Graph

11 Commits

Author SHA1 Message Date
wan-may 9635e0ea2f Fixed the travel node loading bugs! 2024-05-01 21:32:07 -03:00
wan-may 03e45194cf add some saving, some buttons 2024-04-28 22:21:32 -03:00
wan-may 8b766723f1 add some UI 2024-04-27 22:38:23 -03:00
wan-may 7f457daa94 fixed the camera so its motion is no longer tied to framerate
limited minimum and maximum zoom on camera
changed point scaling so that cities get smaller when zooming in
changed selection cursor to hollow circle
changed capital cities to orange squares
included data/earth/ directory so that files are loaded from there when they're not available in the mod folder
when cities are hidden, hovering over travel nodes will display the travel node location (broken for now)
when cities and travel nodes are hidden, hovering over ai markers will display their details
made the information boxes more opaque
changed border-calculating code so that it works with higher resolutions
2024-04-24 22:09:38 -03:00
wan-may 688e954c2b checkin old changes 2024-04-21 11:10:53 -03:00
wan-may ea91cc6bc9 Added more borders. Fixed border render issue on edge cases with values equal to threshhold. 2023-09-03 22:15:01 -03:00
wan-may c6890d5ef5 Display sailable border. 2023-09-03 21:49:02 -03:00
wan-may f30f27bfb1 Render travel node adjacency; render markers as points; turn off texture filtering 2023-08-28 20:15:10 -03:00
wan-may ee7a32af21 Start loading travel nodes; fix bitmap loading issue. 2023-08-26 18:05:48 -03:00
wan-may 56f23199e9 Display territory. 2023-07-28 20:23:08 -03:00
wan-may 8eed23c87d Feverish coding binge tonight.
Mouseover to find nearest city and display information.
Camera movement via arrow keys and scroll wheel.
Status bar displaying mouse location in world and window coordinates.
2023-07-28 02:17:00 -03:00