This website requires JavaScript.
Explore
Help
Register
Sign In
AmyLillya
/
Godot_Bouncy_Ball_Prototype
Watch
1
Star
0
Fork
You've already forked Godot_Bouncy_Ball_Prototype
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
main
Godot_Bouncy_Ball_Prototype
/
Ball
History
AmyLillya
38be890bd8
remove unused visual shader
2023-09-16 10:42:55 -03:00
..
Meshes
remove unused visual shader
2023-09-16 10:42:55 -03:00
ball.gd
change how the bouncing ball gets aligned to the surface, now it only changes the bonee transformation instead of the meshes node
2023-09-06 19:06:09 -03:00
ball.tscn
change how the bouncing ball gets aligned to the surface, now it only changes the bonee transformation instead of the meshes node
2023-09-06 19:06:09 -03:00
ball_mesh_bouncing.tscn
add project
2023-09-03 11:32:48 -03:00
ball_meshes.gd
change how the bouncing ball gets aligned to the surface, now it only changes the bonee transformation instead of the meshes node
2023-09-06 19:06:09 -03:00
ball_random_vector_node.gd
kept random vector function in but it's not being used
2023-09-04 19:30:31 -03:00