vision/src/shared.lua

30 lines
350 B
Lua

local shared = {}
--World state.
local world = {}
function world:Advance()
end
function world:Reset()
end
function world:Load( map )
end
function world:AddPlayer( playerID, x, y, stage )
end
function world:RemovePlayer( playerID )
end
function shared.NewWorld()
return setmetatable( {}, {__index = world } )
end
return shared