ring/scenes/main.lua

39 lines
705 B
Lua

local love = assert( love )
local player = require( "player" )
local settings = require( "settings" )
local t = {}
function t.play()
local scene = require( "scene" )
return scene.load( t )
end
function t.draw()
love.graphics.setScissor( )
love.graphics.push( "transform" )
love.graphics.scale( love.graphics.getWidth(), love.graphics.getHeight() )
love.graphics.rectangle( "fill", player.x, player.y, 6, 6 )
love.graphics.pop()
end
function t.update( dt )
end
function t.mousepressed( x, y, button, isTouch, presses )
end
function t.keypressed( key, code, isrepeat )
end
function t.keyreleased( key, code )
end
function t.mousemoved( x, y, dx, dy, isTouch )
end
return t