remove test; save more robustly
This commit is contained in:
parent
b8e00cf340
commit
bfed3af852
7
bmp.lua
7
bmp.lua
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@ -51,7 +51,6 @@ end
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local function getHeader( filename )
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local function getHeader( filename )
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local offset = 2 + love.data.unpack( "<I4", assert(love.filesystem.read( "data", filename, 14 )), 11 )
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local offset = 2 + love.data.unpack( "<I4", assert(love.filesystem.read( "data", filename, 14 )), 11 )
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local header, size = assert( love.filesystem.read( filename, offset ) )
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local header, size = assert( love.filesystem.read( filename, offset ) )
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print( "BMP HEADER", filename, size, "\n", string.byte( header, 1, size ) )
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return header
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return header
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end
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end
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@ -74,7 +73,7 @@ local formats = {
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header = getHeader( "data/earth/sailable.bmp" ),
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header = getHeader( "data/earth/sailable.bmp" ),
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w = 512,
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w = 512,
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h = 285,
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h = 285,
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--technically this information is in the header already but I don't want to write code to parse it since we only use this one header
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--technically this information is in the header already but I don't want to write code to parse it we only use one palette ever
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palette = {
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palette = {
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[0] = 0,
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[0] = 0,
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[8] = 1,
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[8] = 1,
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@ -159,7 +158,6 @@ function formats.ai:encode( data )
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local x = math.floor(self.w * (wx + 180) / 360)
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local x = math.floor(self.w * (wx + 180) / 360)
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--idk why exactly I need to round the value here instead of truncating it
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--idk why exactly I need to round the value here instead of truncating it
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local y = math.floor(0.5 + self.h * (wy + 100) / 200)
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local y = math.floor(0.5 + self.h * (wy + 100) / 200)
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print( "export ai marker", i, x, y, wx, wy )
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--get index into byte array
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--get index into byte array
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local idx = 2 + y * self.w + x
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local idx = 2 + y * self.w + x
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--in-editor we could have two points in the same place, possibly of the same or different types
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--in-editor we could have two points in the same place, possibly of the same or different types
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@ -224,7 +222,6 @@ function formats.travel:encode( points )
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local offset = math.floor( y * self.w + x - 2 )
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local offset = math.floor( y * self.w + x - 2 )
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--1 := white
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--1 := white
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bitmap[offset] = 1
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bitmap[offset] = 1
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print( "encoded:", point.idx, wx, wy, x, y )
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end
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end
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--fold into 4-bit pixel array
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--fold into 4-bit pixel array
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@ -313,7 +310,7 @@ formats.territory = formats.africa
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for fmt, tbl in pairs( formats ) do
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for fmt, tbl in pairs( formats ) do
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t[fmt] = function( data ) return tbl:encode( data ) end
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t[fmt] = function( data ) return tbl:encode( data ) end
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--TESTING
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--TESTING
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tbl:test()
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--tbl:test()
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end
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end
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return t
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return t
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@ -0,0 +1,104 @@
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-- mkdir only
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-- A portable filesystem API using LuaJIT's FFI
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-- Retrieved 2024-07-13 from https://gist.githubusercontent.com/Techcable/503f35ceea9554fb81cf3a5c1aa550da/raw/33a29f59207335b743824fbb657e4721a12ce280/fs.lua
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local ffi = require("ffi")
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local table = require("table")
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require("string")
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-- Cache needed functions and locals
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local C, errno, string = ffi.C, ffi.errno, ffi.string
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local concat, insert = table.concat, table.insert
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-- "Standard" C99 functions
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ffi.cdef[[
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char *strerror(int errnum);
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]]
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local exists, mkdir, PATH_SEPARATOR
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if ffi.os == "Windows" then
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ffi.cdef[[
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bool CreateDirectoryA(const char *path, void *lpSecurityAttributes);
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int _access(const char *path, int mode);
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]]
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function exists(path)
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assert(type(path) == "string", "path isn't a string")
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local result = C._access(path, 0) -- Check existence
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return result == 0
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end
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function mkdir(path, _)
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assert(type(path) == "string", "path isn't a string")
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if not C.CreateDirectoryA(path, nil) then
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local message = string(C.strerror(errno()))
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error("Unable to create directory " .. path .. ": " .. message)
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end
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end
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PATH_SEPARATOR = "\\"
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elseif ffi.os == "Linux" or ffi.os == "OSX" then
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ffi.cdef[[
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int mkdir(const char *path, int mode);
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int access(const char *path, int amode);
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]]
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function exists(path)
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assert(type(path) == "string", "path isn't a string")
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local result = C.access(path, 0) -- Check existence
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return result == 0
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end
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function mkdir(path, mode)
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assert(type(path) == "string", "path isn't a string")
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local mode = tonumber(mode or "755", 8)
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if C.mkdir(path, mode) ~= 0 then
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local message = string(C.strerror(errno()))
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error("Unable to create directory " .. path .. ": " .. message)
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end
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end
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PATH_SEPARATOR = "/"
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else
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error("Unsupported operating system: " .. ffi.os)
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end
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local function join(...)
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local parts = {}
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for i = 1, select("#", ...) do
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local part = select(i, ...)
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insert(parts, part)
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end
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return concat(parts, PATH_SEPARATOR)
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end
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local function splitPath(path)
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assert(type(path) == "string", "path isn't a string!")
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local parts = {}
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local lastIndex = 0
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for i = 1, path:len() do
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if path:sub(i, i) == PATH_SEPARATOR then
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insert(parts, path:sub(lastIndex, i - 1))
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lastIndex = i + 1
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end
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end
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insert(parts, path:sub(lastIndex))
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return parts
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end
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local function mkdirs(path)
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local parts = splitPath(path)
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local currentPath = parts[1]
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for i=2, #parts do
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if not exists(currentPath) then
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mkdir(currentPath)
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end
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-- Note: This isn't suboptimal, since we really do need the intermediate results
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currentPath = currentPath .. PATH_SEPARATOR .. parts[i]
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end
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if not exists(path) then
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mkdir(path)
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end
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end
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return {
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exists = exists,
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join = join,
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mkdir = mkdir,
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mkdirs = mkdirs,
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splitPath = splitPath,
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PATH_SEPERATOR = PATH_SEPARATOR
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}
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15
map.lua
15
map.lua
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@ -1,3 +1,6 @@
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local love = assert( love )
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local io = io
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local mkdir = assert( require 'lib.mkdir' )
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local lg = love.graphics
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local lg = love.graphics
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local AI = require 'ai'
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local AI = require 'ai'
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local Cities = require 'cities'
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local Cities = require 'cities'
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@ -179,16 +182,22 @@ function map.draw()
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end
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end
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local function write( filename, string )
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local function write( filename, string )
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--
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print( "Writing", string:len(), "bytes to", filename )
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print( "Writing", string:len(), "bytes to", filename )
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os.rename( filename, filename..".bak" ) --just in case :^)
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local file = assert( io.open( filename, "wb" ) )
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local file = assert( io.open( filename, "wb+" ) )
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assert( file:write( string ) )
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assert( file:write( string ) )
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assert( file:flush() ) --your toilet is set to stun, not kill
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assert( file:flush() ) --your toilet is set to stun, not kill
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file:close()
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file:close()
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end
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end
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function map.save()
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function map.save()
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--should be cross platform-ish
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for _, folder in ipairs{ "/data/", "/data/earth/", "/data/graphics/" } do
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assert( mkdir.exists( map.path ) )
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local path = map.path..folder
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if not mkdir.exists( path ) then mkdir.mkdir( path ) end
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end
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--OK back to normal
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for k, layer in pairs( layers ) do
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for k, layer in pairs( layers ) do
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write( map.path..tostring( layer.filename ), assert( layer:save() ) )
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write( map.path..tostring( layer.filename ), assert( layer:save() ) )
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end
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end
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@ -4,7 +4,7 @@ local button = require( "button" )
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local map = require( "map" )
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local map = require( "map" )
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local t = {}
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local t = {}
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local saveLocation = map.path
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local saveLocation = false
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local floppy = love.graphics.newImage( "icons/save.png" )
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local floppy = love.graphics.newImage( "icons/save.png" )
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floppy:setFilter( "nearest", "nearest" )
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floppy:setFilter( "nearest", "nearest" )
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local saveButton = button.new{
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local saveButton = button.new{
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@ -35,8 +35,9 @@ local cancelButton = button.new{
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function t.start()
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function t.start()
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modal.start( t )
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modal.start( t )
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saveLocation = saveLocation or map.path
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button.selected = saveButton
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button.selected = saveButton
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saveButton.name = "save to "..map.path
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saveButton.name = "save to "..saveLocation
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button.displayGroup( "saveModal", true )
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button.displayGroup( "saveModal", true )
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end
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end
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@ -47,7 +48,7 @@ function t.draw()
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end
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end
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function t.directorydropped( path )
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function t.directorydropped( path )
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saveLocation = path
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saveLocation = path
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map.path = path
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map.path = path
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saveButton.name = "save to "..map.path
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saveButton.name = "save to "..map.path
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@ -107,7 +107,6 @@ end
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local function dfs( idx, adj, unvisited )
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local function dfs( idx, adj, unvisited )
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if not unvisited[idx] then return end
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if not unvisited[idx] then return end
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print( "visiting node", idx )
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unvisited[ idx ] = nil
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unvisited[ idx ] = nil
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for i in pairs( adj[idx] ) do dfs( i, adj, unvisited ) end
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for i in pairs( adj[idx] ) do dfs( i, adj, unvisited ) end
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end
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end
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