A prototype for a rigidbody ball with a custom bounce behaviour. The ball sticks to the wall before bouncing back. The duration of the ball sticking depends on the angle it hits the wall, shallower angles stick for less time. Also has a visual squish when bouncing!
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AmyLillya 5e9eb8b74e change how the bouncing ball gets aligned to the surface, now it only changes the bonee transformation instead of the meshes node 2023-09-06 19:06:09 -03:00
Autoload remove unused debug scene 2023-09-04 19:31:51 -03:00
Ball change how the bouncing ball gets aligned to the surface, now it only changes the bonee transformation instead of the meshes node 2023-09-06 19:06:09 -03:00
Misc add project 2023-09-03 11:32:48 -03:00
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World change how the bouncing ball gets aligned to the surface, now it only changes the bonee transformation instead of the meshes node 2023-09-06 19:06:09 -03:00
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README.md first commit 2023-09-03 11:32:04 -03:00
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README.md

Bouncy balls :p