added ball tail mesh

This commit is contained in:
AmyLillya 2023-09-06 19:29:54 -03:00
parent 15cae7fb8e
commit 4e6ff03c4e
2 changed files with 32 additions and 0 deletions

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Ball/Meshes/ball_tail.glb Normal file

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bvnuni6qjuvt4"
path="res://.godot/imported/ball_tail.glb-e1c9b3c5d2a8f19476283eb997d8e59c.scn"
[deps]
source_file="res://Ball/Meshes/ball_tail.glb"
dest_files=["res://.godot/imported/ball_tail.glb-e1c9b3c5d2a8f19476283eb997d8e59c.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=false
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/embedded_image_handling=1