Update DPF submodule for VST3 build;

New shepard tone generator with mouse UI.
This commit is contained in:
yaw-man 2022-10-29 14:31:34 -03:00
parent cbdddd6bbc
commit f60f589359
10 changed files with 527 additions and 3 deletions

1
.gitmodules vendored
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@ -1,4 +1,3 @@
[submodule "lib/DPF"]
ignore = all
path = lib/DPF
url = https://github.com/DISTRHO/DPF.git

@ -1 +1 @@
Subproject commit 86a621bfd86922a49ce593fec2a618a1e0cc6ef3
Subproject commit 23692d024e57c617bd0692beb1835d48f98eb914

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@ -2,4 +2,5 @@ cmake_minimum_required(VERSION 3.10)
add_subdirectory(yaw-tab)
add_subdirectory(yaw-shepard)
add_subdirectory(yaw-vowel)
add_subdirectory(yaw-totune)
add_subdirectory(yaw-totune)
add_subdirectory(yaw-shep)

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dpf_add_plugin(yaw-shep
TARGETS vst2 vst3
FILES_DSP
dsp.cpp
synth.cpp
FILES_UI
ui.cpp)
target_include_directories(yaw-shep PUBLIC
"."
"../../lib/scale")

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#ifndef DISTRHO_PLUGIN_INFO_H_INCLUDED
#define DISTRHO_PLUGIN_INFO_H_INCLUDED
#define DISTRHO_PLUGIN_BRAND "yaw-audio"
#define DISTRHO_PLUGIN_NAME "yaw-shep"
#define DISTRHO_PLUGIN_URI "https://yaw.man/plugins/yaw-shep"
#define DISTRHO_PLUGIN_IS_RT_SAFE 1
#define DISTRHO_PLUGIN_NUM_INPUTS 0
#define DISTRHO_PLUGIN_NUM_OUTPUTS 1
#define DISTRHO_PLUGIN_WANT_MIDI_INPUT 1
#define DISTRHO_PLUGIN_WANT_MIDI_OUTPUT 0
#define DISTRHO_PLUGIN_HAS_UI 1
#define DISTRHO_UI_USE_NANOVG 1
enum Parameters {
kMouseX = 0,
kMouseY,
kVolume,
kHz,
kParameterCount,
};
#endif // DISTRHO_PLUGIN_INFO_H_INCLUDED

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src/yaw-shep/dsp.cpp Normal file
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#include "DistrhoPlugin.hpp"
#include "synth.h"
START_NAMESPACE_DISTRHO
class ShepPlug : public Plugin
{
public:
ShepPlug()
: Plugin(kParameterCount, 0, 0),
sampleRate(getSampleRate()),
synth(sampleRate),
fParameters { 0 }
{
}
protected:
const char* getLabel() const override { return "yaw-shep"; }
const char* getDescription() const override { return "Generalized Shepard tone, mouse UI"; }
const char* getMaker() const override { return "yaw-audio"; }
const char* getHomePage() const override { return "https://yaw.man/plugins/yaw-shep"; }
const char* getLicense() const override { return "Fuck You Pay Me"; }
uint32_t getVersion() const override { return d_version(1, 0, 0); }
int64_t getUniqueId() const override { return d_cconst('y', 's', 'p', 'm'); }
void initParameter(uint32_t index, Parameter& parameter) override
{
parameter.hints = kParameterIsAutomable;
parameter.ranges.def = 0.0f;
parameter.ranges.min = 0.0f;
parameter.ranges.max = 1.0f;
switch (index)
{
case kHz:
parameter.name = "hz";
parameter.symbol = "hz";
parameter.hints = kParameterIsOutput;
parameter.ranges.def = 55.0f;
parameter.ranges.min = 55.0f;
parameter.ranges.max = 880.0f;
case kMouseX:
parameter.name = "x";
parameter.symbol = "x";
break;
case kMouseY:
parameter.name = "y";
parameter.symbol = "y";
break;
case kVolume:
parameter.name = "Volume";
parameter.symbol = "vol";
break;
}
}
void sampleRateChanged(double newRate) override
{
synth.setSampleRate(sampleRate, newRate);
sampleRate = newRate;
}
float getParameterValue(uint32_t index) const override
{
return fParameters[index];
}
void setParameterValue(uint32_t idx, float val) override
{
fParameters[idx] = val;
switch (idx) {
case kMouseX:
synth.setPhaseVelocity(val);
break;
case kMouseY:
synth.setTone(val);
break;
case kVolume:
synth.setVolume(val);
break;
}
}
void run(const float** inputs, float** outputs, uint32_t frames,
const MidiEvent* midiEvents, uint32_t midiEventCount) override
{
for (uint32_t i = 0; i < midiEventCount; ++i)
{
if (midiEvents[i].size <= 3)
{
uint8_t status = midiEvents[i].data[0];
uint8_t data = midiEvents[i].data[1] & 127;
uint8_t velocity = midiEvents[i].data[2] & 127;
float vol = velocity / 127.0f;
switch (status & 0xf0)
{
//Controller change.
case 0xb0:
//Channel Volume.
if( data == 7 ) setParameterValue(kVolume, vol);
//Breath Control.
if( data == 2 ) setParameterValue(kVolume, vol);
break;
//Aftertouch.
case 0xd0:
setParameterValue(kVolume, vol);
break;
//Note On.
case 0x90:
synth.setNote(data);
/* fall through */
//Note Off.
case 0x80:
setParameterValue(kVolume, vol);
break;
}
}
}
synth.process(*outputs, frames);
fParameters[kHz] = synth.hzFund;
}
private:
float fParameters[kParameterCount];
double sampleRate;
bool parity = false;
Synth synth;
DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(ShepPlug)
};
Plugin* createPlugin()
{
return new ShepPlug();
}
END_NAMESPACE_DISTRHO

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src/yaw-shep/synth.cpp Normal file
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#include "synth.h"
Synth::Synth(double sampleRate){
setSampleRate(48000.0, sampleRate);
}
void Synth::resetPhase(){
spectrumPhase = 0.0;
}
#define frac(x) ((x) - ((long)x))
constexpr double MIN_VOLUME = 0.00001;
static constexpr double amin = 50;
static constexpr double apiq = 500;
static constexpr double amax = 10000;
//Volume of voice as a function of sample rate independent frequency.
static constexpr inline float getAmplitude( double hz )
{
if( hz < amin ) return 0.0;
if( hz < apiq ) {
double a = (hz - amin) / (apiq - amin);
return a * a;}
if( hz < amax ) {
double a = 1.0 - (hz - apiq) / (amax - apiq);
return a * a;
}
return 0.0;
}
//Interpolation function on unit interval with good regularity as a function on S^1.
static constexpr inline float smooth( double x )
{
return x * x * x;//(3.0 * x - 2.0);
}
//Sanity checks: voices should become silent outside audible frequencies.
static_assert( MIN_VOLUME > getAmplitude(10.0) );
static_assert( MIN_VOLUME > getAmplitude(20000.0));
//New fundamental is twice as high as old fundamental.
//Even overtones become plain overtones.
void Synth::shiftUp()
{
tablePhase *= 2.0;
spectrumPhase += 1.0;
}
//New fundamental is half as high as old fundamental.
//Overtones become even overtones.
void Synth::shiftDown()
{
tablePhase /= 2.0;
spectrumPhase -= 1.0;
}
void Synth::process(float* output, const uint32_t frames)
{
//Render.
for(uint32_t i = 0; i < frames; i++){
//Set pitch.
hzFund = exp2(spectrumPhase) * fMin;
tablePhase += hzFund * sampleInterval;
tablePhase = frac(tablePhase);
bool isOddHarmonic = true;
for(uint voice = 0; voice < NUM_VOICES; ++voice){
double voicePhase = 2.0 * M_PI * tablePhase * (voice + 1.0);
//Anti-aliasing: don't bother rendering anything over the Nyquist rate.
if( hzFund * (voice + 1.0) > hzNyq ) break;
output[i] += (!isOddHarmonic + isOddHarmonic * smooth(spectrumPhase)) //Fade in odd harmonics.
* getAmplitude(hzFund * (voice + 1.0)) //Frequency response.
* sinf(static_cast<float>(voicePhase)); //Additives.
isOddHarmonic = !isOddHarmonic;
}
output[i] *= fMin * volume / static_cast<float>(8 * NUM_VOICES);
//Wrapping.
spectrumPhase += spectrumPhaseVelocity * sampleInterval;
if( spectrumPhase > 1.0) shiftDown();
if( spectrumPhase < 0.0) shiftUp();
}
}
void Synth::setSampleRate(double oldRate, double newRate){
sampleInterval = 1.0 / newRate;
hzNyq = newRate / 2;
}
//Takes value from 0 to 1 representing rate of wrapping pitch increase.
//0 : lower one octave per second
//1 : raise one octave per second
void Synth::setPhaseVelocity(double in){
spectrumPhaseVelocity = 2.0 * (in - 0.5);
}
//Vary pitch of fundamental in a non-wrapping kinda way.
//Current range is six octaves, current bottom is 13.75 Hz (A0)
void Synth::setTone(double in){
falloff = in;
}
void Synth::setVolume(double in){
volume = in;
}
void Synth::setNote(uint8_t step){
fMin = 440.0 * exp2((step - 69.0) / 12.0);
Synth::resetPhase();
}

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src/yaw-shep/synth.h Normal file
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#include "DistrhoPlugin.hpp"
#include <array>
constexpr unsigned int NUM_VOICES = 512;
constexpr unsigned int VOICE_MASK = NUM_VOICES - 1;
class Synth
{
public:
explicit Synth(double sampleRate);
void process(float *output, uint32_t frames);
void setPhaseVelocity(double in);
void setTone(double in);
void setSampleRate(double oldRate, double newRate);
void setVolume(double in);
void setNote(uint8_t step);
//For recordable performances.
//For now it requires a button push, but perhaps
//we should require time position and have the phase reset automatically
//on song start?
void resetPhase();
//Current fundamental frequency of blit.
double hzFund = fMin;
private:
void shiftUp();
void shiftDown();
//Phase of wavetable.
double tablePhase = 0.0;
float volume = 0.0f;
//Parameter in unit circle controlling pitch (varies by one octave).
double spectrumPhase = 1.0f;
//Revolutions per second of spectrum phase.
double spectrumPhaseVelocity = 0.0;
//Lowest fundamental frequency of blit.
double fMin = 55.0;
double falloff = 1.0;
double hzNyq = 24000.0;
double sampleInterval = 1.0 / 48000.0;
};

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src/yaw-shep/ui.cpp Normal file
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#include "ui.h"
#include <format>
#include <algorithm>
START_NAMESPACE_DISTRHO
static constexpr uint kInitialWidth = 800;
static constexpr uint kInitialHeight = 600;
MouseUI::MouseUI()
: UI(kInitialWidth, kInitialHeight)
{
#ifdef DGL_NO_SHARED_RESOURCES
createFontFromFile("sans", "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf");
#else
loadSharedResources();
#endif
}
void MouseUI::parameterChanged(uint32_t index, float value)
{
if (index < kParameterCount)
{
switch (index)
{
case (kHz):
hz = value; break;
case (kMouseX):
x = value; break;
case (kMouseY):
y = value; break;
case (kVolume):
vol = value; break;
}
return;
}
}
void MouseUI::uiIdle()
{
}
bool MouseUI::onMouse(const MouseEvent &ev)
{
record = ev.press;
repaint();
return false; // Allow event to propagate.
}
bool MouseUI::onMotion(const MotionEvent &ev)
{
if(!record) return false;
x = std::clamp(ev.pos.getX() / (1.0 * getWidth()), 0.0, 1.0);
y = std::clamp(ev.pos.getY() / (1.0 * getHeight()), 0.0, 1.0);
setParameterValue(kMouseX, x);
setParameterValue(kMouseY, y);
repaint();
return false;
}
void MouseUI::onResize(const ResizeEvent &ev)
{
return UI::onResize(ev);
}
void MouseUI::onNanoDisplay()
{
fontSize(15.0f);
textLineHeight(1.f);
// Numerical feedback.
beginPath();
fillColor(200, 200, 200);
textBox(0.f, 15.f, 250.f,
std::format("Frequency: {:.3f}\nNearest: {:.3f}\n",
hz, scale.getNearestNoteNumber(hz))
.c_str(),
nullptr);
closePath();
beginPath();
fillColor(200, 200, 200);
textBox(0.f, 45.f, 250.f,
std::format("x: {:.3f}\ny: {:.3f}\n",
x * getWidth(), y * getHeight())
.c_str(),
nullptr);
closePath();
// Pen position and pressure.
drawCircle(x, y, 0.f, 0.5f);
}
void MouseUI::drawCircle(float x, float y, float z = 0.f, float p = 1.f)
{
static constexpr float circleRadius = 25.f;
x *= getWidth();
y *= getHeight();
z = 1.f - z;
beginPath();
strokeColor(1.f, 1.f, 1.f, 0.5f);
moveTo(x - z * circleRadius, y);
lineTo(x + z * circleRadius, y);
stroke();
closePath();
beginPath();
strokeColor(1.f, 1.f, 1.f, 0.5f);
moveTo(x, y - z * circleRadius);
lineTo(x, y + z * circleRadius);
stroke();
closePath();
beginPath();
fillColor(1.f, 1.f, 1.f, p);
strokeColor(255, 255, 255, 255);
circle(x, y, circleRadius);
fill();
stroke();
closePath();
beginPath();
strokeColor(1.f, 1.f, 1.f, z);
circle(x, y, z * circleRadius);
stroke();
closePath();
}
UI *createUI()
{
return new MouseUI();
}
END_NAMESPACE_DISTRHO

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src/yaw-shep/ui.h Normal file
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#include "DistrhoUI.hpp"
#include "scale.h"
#ifdef DEBUG
#include <format>
#include <optional>
#endif
START_NAMESPACE_DISTRHO
class MouseUI : public UI
{
public:
explicit MouseUI();
//void buttonClicked(SubWidget *const widget, int) override;
void parameterChanged(uint32_t index, float value) override;
void uiIdle() override;
bool onMouse(const MouseEvent &ev) override;
bool onMotion(const MotionEvent &ev) override;
void onResize(const ResizeEvent &ev) override;
void onNanoDisplay() override;
private:
void drawCircle(float x, float y, float z, float p);
bool record = false;
float x = 0.f;
float y = 0.f;
float vol = 0.f;
float hz = 55.f;
Scale scale{440.0};
DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(MouseUI)
};
END_NAMESPACE_DISTRHO