Dessiner cercles
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8e1108d534
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f2aae2a502
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@ -38,6 +38,10 @@ public:
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bool wintabAvailable = false;
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PACKET pkt = { 0 };
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UINT maxPressure = 1;
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float extX;
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float extY;
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float extZ;
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float extP;
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private:
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@ -66,16 +70,21 @@ private:
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ctx.lcInExtX = TabletX.axMax;
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ctx.lcOutOrgX = TabletX.axMin;
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ctx.lcOutExtX = TabletX.axMax;
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extX = TabletX.axMax;
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ctx.lcInOrgY = TabletY.axMin;
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ctx.lcInExtY = TabletY.axMax;
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ctx.lcOutOrgY = TabletY.axMin;
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ctx.lcOutExtY = TabletY.axMax;
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extY = TabletY.axMax;
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ctx.lcInOrgZ = TabletZ.axMin;
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ctx.lcInExtZ = TabletZ.axMax;
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ctx.lcOutOrgZ = TabletZ.axMin;
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ctx.lcOutExtZ = TabletZ.axMax;
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extZ = TabletZ.axMax;
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extP = TabletPressure.axMax;
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hctx = gpWTOpenA(hwnd, &ctx, FALSE);
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@ -5,183 +5,234 @@ START_NAMESPACE_DISTRHO
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class TabUI : public UI
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{
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static const uint kInitialWidth = 405;
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static const uint kInitialHeight = 256;
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static const uint kInitialWidth = 405;
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static const uint kInitialHeight = 256;
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public:
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TabUI()
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: UI(kInitialWidth, kInitialHeight),
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fSampleRate(getSampleRate()),
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fResizable(isResizable()),
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fScale(1.0f),
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fScaleFactor(getScaleFactor()),
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tab(reinterpret_cast<HWND>(getWindow().getNativeWindowHandle()))
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{
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std::memset(fParameters, 0, sizeof(float) * kParameterCount);
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std::memset(fStrBuf, 0, sizeof(char) * (0xff + 1));
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TabUI()
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: UI(kInitialWidth, kInitialHeight),
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fSampleRate(getSampleRate()),
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fResizable(isResizable()),
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fScale(1.0f),
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fScaleFactor(getScaleFactor()),
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tab(reinterpret_cast<HWND>(getWindow().getNativeWindowHandle()))
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{
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std::memset(fParameters, 0, sizeof(float) * kParameterCount);
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std::memset(fStrBuf, 0, sizeof(char) * (0xff + 1));
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#ifdef DGL_NO_SHARED_RESOURCES
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createFontFromFile("sans", "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf");
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createFontFromFile("sans", "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf");
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#else
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loadSharedResources();
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loadSharedResources();
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#endif
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setGeometryConstraints(kInitialWidth, kInitialHeight, true);
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}
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setGeometryConstraints(kInitialWidth, kInitialHeight, true);
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}
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protected:
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void parameterChanged(uint32_t index, float value) override
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{
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void parameterChanged(uint32_t index, float value) override
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{
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fParameters[index] = value;
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fParameters[index] = value;
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//Lire donnés de la tablet
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tab.NewPacket();
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fParameters[kParameterTabletX] = static_cast<float>(tab.pkt.pkX);
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fParameters[kParameterTabletY] = static_cast<float>(tab.pkt.pkY);
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fParameters[kParameterTabletZ] = static_cast<float>(tab.pkt.pkZ);
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fParameters[kParameterTabletPressure] = static_cast<float>(tab.pkt.pkNormalPressure);
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//Lire donnés de la tablet
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tab.NewPacket();
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float x = 1000.0f * static_cast<float>(tab.pkt.pkX) / tab.extX;
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float y = 1000.0f * static_cast<float>(tab.pkt.pkY) / tab.extY;
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float z = 1000.0f * static_cast<float>(tab.pkt.pkZ) / tab.extZ;
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float p = 1000.0f * static_cast<float>(tab.pkt.pkNormalPressure) / tab.extP;
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fParameters[kParameterTabletX] = x;
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fParameters[kParameterTabletY] = y;
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fParameters[kParameterTabletZ] = z;
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fParameters[kParameterTabletPressure] = p;
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repaint();
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}
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repaint();
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}
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void sampleRateChanged(double newSampleRate) override
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{
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fSampleRate = newSampleRate;
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repaint();
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}
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void sampleRateChanged(double newSampleRate) override
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{
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fSampleRate = newSampleRate;
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repaint();
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}
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void onNanoDisplay() override
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{
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const float lineHeight = 20 * fScale;
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void onNanoDisplay() override
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{
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drawCircle(
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fParameters[kParameterTabletX],
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fParameters[kParameterTabletY],
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fParameters[kParameterTabletZ],
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fParameters[kParameterTabletPressure]
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);
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fontSize(15.0f * fScale);
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textLineHeight(lineHeight);
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const float lineHeight = 20 * fScale;
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fontSize(15.0f * fScale);
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textLineHeight(lineHeight);
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float x = 0.0f * fScale;
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float y = 15.0f * fScale;
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float x = 0.0f * fScale;
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float y = 15.0f * fScale;
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if (!tab.wintabAvailable) {
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drawLeft(x, y, "Failed to connect to tablet.");
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return;
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}
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if (!tab.wintabAvailable) {
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drawLeft(x, y, "Failed to connect to tablet.");
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return;
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}
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drawLeft(x, y, "x:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletX]));
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y += lineHeight;
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drawLeft(x, y, "x:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletX]));
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y += lineHeight;
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drawLeft(x, y, "y:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletY]));
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y += lineHeight;
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drawLeft(x, y, "y:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletY]));
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y += lineHeight;
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drawLeft(x, y, "z:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletZ]));
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y += lineHeight;
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drawLeft(x, y, "z:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletZ]));
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y += lineHeight;
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drawLeft(x, y, "p:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletPressure]));
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y += lineHeight;
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}
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drawLeft(x, y, "p:");
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drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletPressure]));
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y += lineHeight;
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void onResize(const ResizeEvent& ev) override
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{
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fScale = static_cast<float>(ev.size.getHeight()) / static_cast<float>(kInitialHeight);
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}
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UI::onResize(ev);
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}
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void drawCircle(float x, float y, float z, float p) {
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void uiScaleFactorChanged(const double scaleFactor) override
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{
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fScaleFactor = scaleFactor;
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}
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static constexpr float circleRadius = 25.f;
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x *= getWidth() * 0.001f;
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y = (1000.f - y) * getHeight() * 0.001f;
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z = 1.f - z * 0.001f;
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p *= 0.001f;
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// -------------------------------------------------------------------------------------------------------
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beginPath();
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strokeColor(1.f, 1.f, 1.f, 0.5f);
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moveTo(x - z * circleRadius, y);
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lineTo(x + z * circleRadius, y);
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stroke();
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closePath();
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beginPath();
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strokeColor(1.f, 1.f, 1.f, 0.5f);
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moveTo(x , y - z * circleRadius);
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lineTo(x , y + z * circleRadius);
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stroke();
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closePath();
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beginPath();
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fillColor(1.f, 1.f, 1.f, p);
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strokeColor(255, 255, 255, 255);
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circle(x, y, circleRadius);
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fill();
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stroke();
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closePath();
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beginPath();
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strokeColor(1.f, 1.f, 1.f, z);
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circle(x, y, z * circleRadius);
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stroke();
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closePath();
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}
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void onResize(const ResizeEvent& ev) override
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{
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fScale = static_cast<float>(ev.size.getHeight()) / static_cast<float>(kInitialHeight);
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UI::onResize(ev);
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}
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void uiScaleFactorChanged(const double scaleFactor) override
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{
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fScaleFactor = scaleFactor;
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}
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// -------------------------------------------------------------------------------------------------------
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private:
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// Parameters
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float fParameters[kParameterCount];
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double fSampleRate;
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// Parameters
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float fParameters[kParameterCount];
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double fSampleRate;
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// UI stuff
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bool fResizable;
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float fScale; // our internal scaling
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double fScaleFactor; // host reported scale factor
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// UI stuff
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bool fResizable;
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float fScale; // our internal scaling
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double fScaleFactor; // host reported scale factor
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// Tablet context handler
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Tablet tab;
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// Tablet context handler
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Tablet tab;
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// temp buf for text
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char fStrBuf[0xff + 1];
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// temp buf for text
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char fStrBuf[0xff + 1];
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// helpers for putting text into fStrBuf and returning it
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const char* getTextBufInt(const int value)
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{
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std::snprintf(fStrBuf, 0xff, "%i", value);
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return fStrBuf;
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}
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// helpers for putting text into fStrBuf and returning it
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const char* getTextBufInt(const int value)
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{
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std::snprintf(fStrBuf, 0xff, "%i", value);
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return fStrBuf;
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}
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const char* getTextBufFloat(const float value)
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{
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std::snprintf(fStrBuf, 0xff, "%.1f", value);
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return fStrBuf;
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}
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const char* getTextBufFloat(const float value)
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{
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std::snprintf(fStrBuf, 0xff, "%.1f", value);
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return fStrBuf;
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}
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const char* getTextBufFloatExtra(const float value)
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{
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std::snprintf(fStrBuf, 0xff, "%.2f", value + 0.001f);
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return fStrBuf;
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}
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const char* getTextBufFloatExtra(const float value)
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{
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std::snprintf(fStrBuf, 0xff, "%.2f", value + 0.001f);
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return fStrBuf;
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}
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const char* getTextBufTime(const uint64_t frame)
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{
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const uint32_t time = frame / uint64_t(fSampleRate);
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const uint32_t secs = time % 60;
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const uint32_t mins = (time / 60) % 60;
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const uint32_t hrs = (time / 3600) % 60;
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std::snprintf(fStrBuf, 0xff, "%02i:%02i:%02i", hrs, mins, secs);
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return fStrBuf;
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}
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const char* getTextBufTime(const uint64_t frame)
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{
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const uint32_t time = frame / uint64_t(fSampleRate);
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const uint32_t secs = time % 60;
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const uint32_t mins = (time / 60) % 60;
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const uint32_t hrs = (time / 3600) % 60;
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std::snprintf(fStrBuf, 0xff, "%02i:%02i:%02i", hrs, mins, secs);
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return fStrBuf;
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}
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// helpers for drawing text
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void drawLeft(float x, const float y, const char* const text, const int offset = 0)
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{
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const float width = (100.0f + offset) * fScale;
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x += offset * fScale;
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beginPath();
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fillColor(200, 200, 200);
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textAlign(ALIGN_RIGHT | ALIGN_TOP);
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textBox(x, y, width, text);
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closePath();
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}
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// helpers for drawing text
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void drawLeft(float x, const float y, const char* const text, const int offset = 0)
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{
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const float width = (100.0f + offset) * fScale;
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x += offset * fScale;
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beginPath();
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fillColor(200, 200, 200);
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textAlign(ALIGN_RIGHT | ALIGN_TOP);
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textBox(x, y, width, text);
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closePath();
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}
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void drawRight(float x, const float y, const char* const text, const int offset = 0)
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{
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const float width = (100.0f + offset) * fScale;
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x += offset * fScale;
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beginPath();
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fillColor(255, 255, 255);
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textAlign(ALIGN_LEFT | ALIGN_TOP);
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textBox(x + (105 * fScale), y, width, text);
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closePath();
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}
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void drawRight(float x, const float y, const char* const text, const int offset = 0)
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{
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const float width = (100.0f + offset) * fScale;
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x += offset * fScale;
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beginPath();
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fillColor(255, 255, 255);
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textAlign(ALIGN_LEFT | ALIGN_TOP);
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textBox(x + (105 * fScale), y, width, text);
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closePath();
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}
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/**
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Set our UI class as non-copyable and add a leak detector just in case.
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*/
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DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(TabUI)
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/**
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Set our UI class as non-copyable and add a leak detector just in case.
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*/
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DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(TabUI)
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};
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UI* createUI()
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{
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return new TabUI();
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return new TabUI();
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}
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