Dessiner cercles

This commit is contained in:
yaw-man 2022-08-09 16:51:23 -03:00
parent 8e1108d534
commit f2aae2a502
2 changed files with 189 additions and 129 deletions

View File

@ -38,6 +38,10 @@ public:
bool wintabAvailable = false;
PACKET pkt = { 0 };
UINT maxPressure = 1;
float extX;
float extY;
float extZ;
float extP;
private:
@ -66,16 +70,21 @@ private:
ctx.lcInExtX = TabletX.axMax;
ctx.lcOutOrgX = TabletX.axMin;
ctx.lcOutExtX = TabletX.axMax;
extX = TabletX.axMax;
ctx.lcInOrgY = TabletY.axMin;
ctx.lcInExtY = TabletY.axMax;
ctx.lcOutOrgY = TabletY.axMin;
ctx.lcOutExtY = TabletY.axMax;
extY = TabletY.axMax;
ctx.lcInOrgZ = TabletZ.axMin;
ctx.lcInExtZ = TabletZ.axMax;
ctx.lcOutOrgZ = TabletZ.axMin;
ctx.lcOutExtZ = TabletZ.axMax;
extZ = TabletZ.axMax;
extP = TabletPressure.axMax;
hctx = gpWTOpenA(hwnd, &ctx, FALSE);

View File

@ -5,183 +5,234 @@ START_NAMESPACE_DISTRHO
class TabUI : public UI
{
static const uint kInitialWidth = 405;
static const uint kInitialHeight = 256;
static const uint kInitialWidth = 405;
static const uint kInitialHeight = 256;
public:
TabUI()
: UI(kInitialWidth, kInitialHeight),
fSampleRate(getSampleRate()),
fResizable(isResizable()),
fScale(1.0f),
fScaleFactor(getScaleFactor()),
tab(reinterpret_cast<HWND>(getWindow().getNativeWindowHandle()))
{
std::memset(fParameters, 0, sizeof(float) * kParameterCount);
std::memset(fStrBuf, 0, sizeof(char) * (0xff + 1));
TabUI()
: UI(kInitialWidth, kInitialHeight),
fSampleRate(getSampleRate()),
fResizable(isResizable()),
fScale(1.0f),
fScaleFactor(getScaleFactor()),
tab(reinterpret_cast<HWND>(getWindow().getNativeWindowHandle()))
{
std::memset(fParameters, 0, sizeof(float) * kParameterCount);
std::memset(fStrBuf, 0, sizeof(char) * (0xff + 1));
#ifdef DGL_NO_SHARED_RESOURCES
createFontFromFile("sans", "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf");
createFontFromFile("sans", "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf");
#else
loadSharedResources();
loadSharedResources();
#endif
setGeometryConstraints(kInitialWidth, kInitialHeight, true);
}
setGeometryConstraints(kInitialWidth, kInitialHeight, true);
}
protected:
void parameterChanged(uint32_t index, float value) override
{
void parameterChanged(uint32_t index, float value) override
{
fParameters[index] = value;
fParameters[index] = value;
//Lire donnés de la tablet
tab.NewPacket();
fParameters[kParameterTabletX] = static_cast<float>(tab.pkt.pkX);
fParameters[kParameterTabletY] = static_cast<float>(tab.pkt.pkY);
fParameters[kParameterTabletZ] = static_cast<float>(tab.pkt.pkZ);
fParameters[kParameterTabletPressure] = static_cast<float>(tab.pkt.pkNormalPressure);
//Lire donnés de la tablet
tab.NewPacket();
float x = 1000.0f * static_cast<float>(tab.pkt.pkX) / tab.extX;
float y = 1000.0f * static_cast<float>(tab.pkt.pkY) / tab.extY;
float z = 1000.0f * static_cast<float>(tab.pkt.pkZ) / tab.extZ;
float p = 1000.0f * static_cast<float>(tab.pkt.pkNormalPressure) / tab.extP;
fParameters[kParameterTabletX] = x;
fParameters[kParameterTabletY] = y;
fParameters[kParameterTabletZ] = z;
fParameters[kParameterTabletPressure] = p;
repaint();
}
repaint();
}
void sampleRateChanged(double newSampleRate) override
{
fSampleRate = newSampleRate;
repaint();
}
void sampleRateChanged(double newSampleRate) override
{
fSampleRate = newSampleRate;
repaint();
}
void onNanoDisplay() override
{
const float lineHeight = 20 * fScale;
void onNanoDisplay() override
{
drawCircle(
fParameters[kParameterTabletX],
fParameters[kParameterTabletY],
fParameters[kParameterTabletZ],
fParameters[kParameterTabletPressure]
);
fontSize(15.0f * fScale);
textLineHeight(lineHeight);
const float lineHeight = 20 * fScale;
fontSize(15.0f * fScale);
textLineHeight(lineHeight);
float x = 0.0f * fScale;
float y = 15.0f * fScale;
float x = 0.0f * fScale;
float y = 15.0f * fScale;
if (!tab.wintabAvailable) {
drawLeft(x, y, "Failed to connect to tablet.");
return;
}
if (!tab.wintabAvailable) {
drawLeft(x, y, "Failed to connect to tablet.");
return;
}
drawLeft(x, y, "x:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletX]));
y += lineHeight;
drawLeft(x, y, "x:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletX]));
y += lineHeight;
drawLeft(x, y, "y:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletY]));
y += lineHeight;
drawLeft(x, y, "y:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletY]));
y += lineHeight;
drawLeft(x, y, "z:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletZ]));
y += lineHeight;
drawLeft(x, y, "z:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletZ]));
y += lineHeight;
drawLeft(x, y, "p:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletPressure]));
y += lineHeight;
}
drawLeft(x, y, "p:");
drawRight(x, y, getTextBufFloat(fParameters[kParameterTabletPressure]));
y += lineHeight;
void onResize(const ResizeEvent& ev) override
{
fScale = static_cast<float>(ev.size.getHeight()) / static_cast<float>(kInitialHeight);
}
UI::onResize(ev);
}
void drawCircle(float x, float y, float z, float p) {
void uiScaleFactorChanged(const double scaleFactor) override
{
fScaleFactor = scaleFactor;
}
static constexpr float circleRadius = 25.f;
x *= getWidth() * 0.001f;
y = (1000.f - y) * getHeight() * 0.001f;
z = 1.f - z * 0.001f;
p *= 0.001f;
// -------------------------------------------------------------------------------------------------------
beginPath();
strokeColor(1.f, 1.f, 1.f, 0.5f);
moveTo(x - z * circleRadius, y);
lineTo(x + z * circleRadius, y);
stroke();
closePath();
beginPath();
strokeColor(1.f, 1.f, 1.f, 0.5f);
moveTo(x , y - z * circleRadius);
lineTo(x , y + z * circleRadius);
stroke();
closePath();
beginPath();
fillColor(1.f, 1.f, 1.f, p);
strokeColor(255, 255, 255, 255);
circle(x, y, circleRadius);
fill();
stroke();
closePath();
beginPath();
strokeColor(1.f, 1.f, 1.f, z);
circle(x, y, z * circleRadius);
stroke();
closePath();
}
void onResize(const ResizeEvent& ev) override
{
fScale = static_cast<float>(ev.size.getHeight()) / static_cast<float>(kInitialHeight);
UI::onResize(ev);
}
void uiScaleFactorChanged(const double scaleFactor) override
{
fScaleFactor = scaleFactor;
}
// -------------------------------------------------------------------------------------------------------
private:
// Parameters
float fParameters[kParameterCount];
double fSampleRate;
// Parameters
float fParameters[kParameterCount];
double fSampleRate;
// UI stuff
bool fResizable;
float fScale; // our internal scaling
double fScaleFactor; // host reported scale factor
// UI stuff
bool fResizable;
float fScale; // our internal scaling
double fScaleFactor; // host reported scale factor
// Tablet context handler
Tablet tab;
// Tablet context handler
Tablet tab;
// temp buf for text
char fStrBuf[0xff + 1];
// temp buf for text
char fStrBuf[0xff + 1];
// helpers for putting text into fStrBuf and returning it
const char* getTextBufInt(const int value)
{
std::snprintf(fStrBuf, 0xff, "%i", value);
return fStrBuf;
}
// helpers for putting text into fStrBuf and returning it
const char* getTextBufInt(const int value)
{
std::snprintf(fStrBuf, 0xff, "%i", value);
return fStrBuf;
}
const char* getTextBufFloat(const float value)
{
std::snprintf(fStrBuf, 0xff, "%.1f", value);
return fStrBuf;
}
const char* getTextBufFloat(const float value)
{
std::snprintf(fStrBuf, 0xff, "%.1f", value);
return fStrBuf;
}
const char* getTextBufFloatExtra(const float value)
{
std::snprintf(fStrBuf, 0xff, "%.2f", value + 0.001f);
return fStrBuf;
}
const char* getTextBufFloatExtra(const float value)
{
std::snprintf(fStrBuf, 0xff, "%.2f", value + 0.001f);
return fStrBuf;
}
const char* getTextBufTime(const uint64_t frame)
{
const uint32_t time = frame / uint64_t(fSampleRate);
const uint32_t secs = time % 60;
const uint32_t mins = (time / 60) % 60;
const uint32_t hrs = (time / 3600) % 60;
std::snprintf(fStrBuf, 0xff, "%02i:%02i:%02i", hrs, mins, secs);
return fStrBuf;
}
const char* getTextBufTime(const uint64_t frame)
{
const uint32_t time = frame / uint64_t(fSampleRate);
const uint32_t secs = time % 60;
const uint32_t mins = (time / 60) % 60;
const uint32_t hrs = (time / 3600) % 60;
std::snprintf(fStrBuf, 0xff, "%02i:%02i:%02i", hrs, mins, secs);
return fStrBuf;
}
// helpers for drawing text
void drawLeft(float x, const float y, const char* const text, const int offset = 0)
{
const float width = (100.0f + offset) * fScale;
x += offset * fScale;
beginPath();
fillColor(200, 200, 200);
textAlign(ALIGN_RIGHT | ALIGN_TOP);
textBox(x, y, width, text);
closePath();
}
// helpers for drawing text
void drawLeft(float x, const float y, const char* const text, const int offset = 0)
{
const float width = (100.0f + offset) * fScale;
x += offset * fScale;
beginPath();
fillColor(200, 200, 200);
textAlign(ALIGN_RIGHT | ALIGN_TOP);
textBox(x, y, width, text);
closePath();
}
void drawRight(float x, const float y, const char* const text, const int offset = 0)
{
const float width = (100.0f + offset) * fScale;
x += offset * fScale;
beginPath();
fillColor(255, 255, 255);
textAlign(ALIGN_LEFT | ALIGN_TOP);
textBox(x + (105 * fScale), y, width, text);
closePath();
}
void drawRight(float x, const float y, const char* const text, const int offset = 0)
{
const float width = (100.0f + offset) * fScale;
x += offset * fScale;
beginPath();
fillColor(255, 255, 255);
textAlign(ALIGN_LEFT | ALIGN_TOP);
textBox(x + (105 * fScale), y, width, text);
closePath();
}
/**
Set our UI class as non-copyable and add a leak detector just in case.
*/
DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(TabUI)
/**
Set our UI class as non-copyable and add a leak detector just in case.
*/
DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(TabUI)
};
UI* createUI()
{
return new TabUI();
return new TabUI();
}