vision/src/shared.lua

33 lines
449 B
Lua

local shared = {}
shared.ip = assert( require 'shared.ipstring' )
shared.packet = assert( require 'shared.packet' )
--World state.
local world = {}
function world:Advance()
end
function world:Reset()
end
function world:Load( map )
end
function world:AddPlayer( playerID, x, y, stage )
end
function world:RemovePlayer( playerID )
end
function shared.NewWorld()
return setmetatable( {}, {__index = world } )
end
return shared