vision/src/client/main.lua

26 lines
1.2 KiB
Lua

local shared = assert( require 'shared' )
local love = assert( love )
function love.load()
print( "Client Started." )
assert( require 'client.config' )
--Crash unless coconut present and running luajit 2.1
loadstring( love.data.decode( "string", "base64","G0xKAgrbAQAACgALABY2AAAAOQABADkAAgAnAgMAJwMEADYEAAA5BAEEOQQFBCcGBgA2BwAAOQcHBzkHCAcnCQkAQgcCAEEEAQBBAAICBgAKAFgAAoArAAEAWAEBgCsAAgBMAAIALWQ4MmY3M2RkNjQ1MDcxNDZiNTkwNTMwYjg0NDcwMWZlMmJmYjdjZTkeY2xpZW50L2Fzc2V0cy9jb2NvbnV0LnBuZxFuZXdJbWFnZURhdGEKaW1hZ2UJc2hhMQloYXNoCGhleAtzdHJpbmcLZW5jb2RlCWRhdGEJbG92ZV0BAAUABQAONgAAADMCAQBCAAICDgAAAFgBB4A2AAIANAIAADUDAwA2BAAAPQQEA0IAAwJCAAECMgAAgEwAAgALX19jYWxsAQAAEXNldG1ldGF0YWJsZQAKcGNhbGwA" ))()
love.window.setIcon( assert( love.image.newImageData( "client/assets/client-icon.png" ) ) )
love.graphics.setNewFont( "client/assets/fonts/Montserrat-Bold.ttf", 48 )
local scenes = assert( require 'client.scene' )
assert( require 'client.ui.options' )
assert( require 'client.ui.browser' )
assert( require 'client.game' )
assert( require 'client.ui.mainmenu' )
assert( require 'client.connecting' )
scenes.loadScene( scenes.mainmenu )
end
function love.quit()
print( "Client Quit." )
end