More menu tweaks;
This commit is contained in:
parent
9ce6285d8c
commit
aa64929f8e
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@ -18,4 +18,5 @@ return setmetatable({
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["svinfo_ip"] = "IP",
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["svinfo_port"] = "Port",
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["refresh_button"] = "Refresh",
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["cancel_button"] = "Cancel",
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}, {__index = function( t, k ) return k end } )
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@ -1,17 +1,39 @@
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return {
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name = "Player Name",
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pronoun = "they/them/their",
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colour = {0.8, 0.4, 0.4, 0.7},
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local config = {}
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local defaultConfig = {
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plName = "Player Name",
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plPronoun = "they/them/their",
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plR = 0.8,
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plG = 0.4,
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plB = 0.4,
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gamma = 0.5,
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keybinds = {
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forward = "w",
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back = "s",
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left = "a",
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right = "d",
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chat = "t",
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love = "q",
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hate = "e",
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},
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keyForward = "w",
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keyBack = "s",
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keyLeft = "a",
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keyRight = "d",
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keyChat = "t",
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keyLove = "q",
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keyHate = "e",
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serverIP = "192.168.2.15",
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serverPort = 51312,
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logFile = "../logs/log.txt",
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}
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local function readConfigFile()
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return dofile( "./cfg.lua" ) or defaultConfig
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end
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local function dumpConfigFile()
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print( "Saving Settings." )
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local cfg = assert(io.open( "./cfg.lua", "w" ))
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cfg:write( "return {\n " )
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for k, v in pairs( config ) do
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cfg:write( k )
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cfg:write( " = " )
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cfg:write( tostring( v ) )
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cfg:write( ",\n" )
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end
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cfg:write( "}" )
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end
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return config
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@ -1,13 +1,38 @@
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local scene = assert( require 'client.scene' )
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local lg = assert( love.graphics )
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local server = assert( require 'client.udp' )
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local button = assert( require 'client.ui.button' )
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local strings = assert( require 'client.assets.strings.strings' )
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local connecting = {}
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local time, ip, port
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local time, ip, port, attempts = 0, 0, 0, 0
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local cancelButton = button{
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x = lg.getWidth() / 4,
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y = lg.getHeight() / 2,
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w = lg.getWidth() / 2,
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h = 100,
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text = lg.newText( lg.getFont(), strings.cancel_button ),
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}
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function connecting.mousemoved( x, y )
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cancelButton.selected = cancelButton:contains( x, y )
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end
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function connecting.mousepressed( x, y )
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if cancelButton:contains( x, y ) then return scene.browser() end
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end
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function connecting.keypressed( x, y )
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return scene.browser()
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end
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function connecting.draw()
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lg.setColor( 1,1,1,1 )
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lg.print( ("CONNECTING:\nTIME: %1.1fs\nADDRESS: %s:%d"):format(time, ip, port), 0, 0, 0 )
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lg.printf( "CONNECTING\nADDRESS\nATTEMPTS",
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15, 15, lg.getWidth() - 30, "left" )
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lg.printf( ("\n%s:%d\n%d"):format( ip, port, attempts ), 15, 15, lg.getWidth() - 30, "right" )
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cancelButton:draw()
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return false
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end
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@ -19,7 +44,7 @@ function connecting.update(dt)
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time = time + dt
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if time > 5 then
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return scene.loadScene( scene.game )
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--return scene.loadScene( scene.game )
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end
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return false
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end
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@ -29,7 +54,11 @@ function connecting:onLoad( params )
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time = 0
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params = params or { ip = "8.8.8.8", port = 8 }
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ip, port = params.ip, params.port
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return server.connect( ip, port )
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return server.isValid( ip, port ) and server.connect( ip, port )
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end
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function connecting.exit()
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end
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scene.connecting = connecting
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@ -8,12 +8,11 @@ local callbacks = {
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keypressed = true,
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update = true,
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resize = true,
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wheelmoved = true,
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}
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local mt = {}
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print( 'scene', scene )
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function scene.loadScene( scen, params )
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print( "Loading Scene:", scen.name )
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for k, v in pairs( callbacks ) do
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@ -33,7 +33,7 @@ return {
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--Simulate getting server info from the metaserver.
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getTestServers = function()
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packet.get()
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for i = 1, r( 1, 13 ) do randserver() end
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for i = 1, r( 1, 125 ) do randserver() end
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return packet.deserialise( packet.get() )
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end
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}
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@ -10,6 +10,13 @@ function udp.receive()
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return cxn:receive()
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end
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function udp.isValid( ip, port )
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local s, e = socket.udp()
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if s then s, e = s:setpeername( ip, port ) end
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if s then return true
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else return nil, e end --temporary socket, gc it, we just want the error
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end
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function udp.connect( ip, port )
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assert( cxn:setpeername( ip, port ) )
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return udp.send( packet.get( packet.heartbeat{ tick = 0, hash = 1234 } ) )
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@ -5,18 +5,15 @@ local button = assert( require 'client.ui.button' )
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local packet = assert( require 'shared.packet' )
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local menu = assert( require 'client.ui.menu' )
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local strings = assert( require 'client.assets.strings.strings' )
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local fonts = assert( require 'client.ui.fonts' )
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local utf8 = assert( require 'utf8' )
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local browser = {}
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local test = assert( require 'client.test.browser' )
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local font = lg.newFont( "client/assets/fonts/Montserrat-Bold.ttf", 12 )
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local headerFont = lg.newFont( "client/assets/fonts/Montserrat-Bold.ttf", 36 )
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local midFont = lg.newFont( "client/assets/fonts/Montserrat-Bold.ttf", 24 )
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local cw = font:getWidth( "w" )
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local font = fonts.font
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local cw = fonts.font:getWidth( "w" )
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local function joinServerCallback( button )
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if button.ip and button.port then
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@ -30,8 +27,8 @@ local function tryAdd( text, d, x )
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end
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local function serverInfoToText( server )
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local cw = font:getWidth( "w" )
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local text = lg.newText( font )
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local cw = fonts.font:getWidth( "w" )
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local text = lg.newText( fonts.font )
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tryAdd( text, server.svname, 0 )
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tryAdd( text, server.map, cw * 16 )
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text:add( tostring( server.ip ), cw * 32 )
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@ -42,25 +39,14 @@ local function serverInfoToText( server )
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end
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local serverButtons = {}
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local color = { 1, 0.6, 0.6, 0.1 }
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local headerButtons = {
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button{ x = cw * 53, color = color, y = 135, text = lg.newText( font, strings.svinfo_capacity ) },
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button{ x = cw * 50, color = color, y = 135, text = lg.newText( font, strings.svinfo_players ) },
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button{ x = cw * 44, color = color, y = 135, text = lg.newText( font, strings.svinfo_port ) },
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button{ x = cw * 32, color = color, y = 135, text = lg.newText( font, strings.svinfo_ip ) },
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button{ x = cw * 16, color = color, y = 135, text = lg.newText( font, strings.svinfo_map ) },
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button{ x = cw , color = color, y = 135, text = lg.newText( font, strings.svinfo_name ) },
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}
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local serverList = menu.new{
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name = "serverList",
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buttons = serverButtons,
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buttons = {},
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fg = lg.newMesh{
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{ 0.5, 0, 0.5, 0, 0, 0, 0, 0 },
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{ 1, 0, 1, 0, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 0, 1, 0, 1, 1, 1, 0.5 },
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{ 1, 1, 1, 1, 1, 1, 1, 0.5 },
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{ 0.5, 1, 0.5, 1, 0, 0, 0, 0 },
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},
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bg = lg.newMesh{
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@ -70,25 +56,69 @@ local serverList = menu.new{
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{ 0, 1, 0, 1, 0.4, 0.05, 0.05, 0.9 },
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},
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font = font,
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font = fonts.font,
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subScene = true }
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serverList.selected = false
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serverList.x = 25
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serverList.y = 0
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serverList.h = 36
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local serverButtons = serverList.buttons
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local color = { 1, 0.6, 0.6, 0.1 }
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local ti = textInput.new{
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width = lg.getWidth(),
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length = 20,
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x = cw,
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y = 35,
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h = 55,
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str = strings.ip_button,
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font = fonts.midFont,
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}
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function ti:callback() return self:enterText( browser.joinIPString ) end
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local headerButtons = {
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function serverList.refresh( serverInfo )
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button{
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callback = function() return serverList.refresh( test.getTestServers() ) end,
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text = lg.newText( fonts.midFont, strings.refresh_button ) ,
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color = color,
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x = cw * 32,
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y = 75,
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w = 1400,
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h = 36
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},
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button{
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callback = function() return scene.mainmenu() end,
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text = lg.newText( fonts.midFont, strings.mainmenu_button ) ,
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color = color,
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x = cw,
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y = 75,
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w = 1400,
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},
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ti,
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button{ x = cw * 53, color = color, y = 135, text = lg.newText( font, strings.svinfo_capacity ) },
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button{ x = cw * 50, color = color, y = 135, text = lg.newText( font, strings.svinfo_players ) },
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button{ x = cw * 44, color = color, y = 135, text = lg.newText( font, strings.svinfo_port ) },
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button{ x = cw * 32, color = color, y = 135, text = lg.newText( font, strings.svinfo_ip ) },
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button{ x = cw * 16, color = color, y = 135, text = lg.newText( font, strings.svinfo_map ) },
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button{ x = cw , color = color, y = 135, text = lg.newText( font, strings.svinfo_name ) },
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}
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local n = 1
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for j, headerButton in ipairs( headerButtons ) do
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serverButtons[j] = headerButton
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n = n + 1
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end
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function serverList.refresh( serverInfo )
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local n = #headerButtons + 1
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for i, server in ipairs( serverInfo ) do
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local b = serverButtons[n] or button{}
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b.space = 0
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b.y = 15 + n * 27
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b.x = cw
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b.w = lg.getWidth()
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b.y = 27 * i + 145
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b.h = 24
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b.color = { 0.3 + 0.1 * (n % 2), 0.3 + 0.1 * (n % 2), 0.8, 0.5 }
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b.callback = joinServerCallback
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@ -96,28 +126,16 @@ function serverList.refresh( serverInfo )
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b.ip = tostring( server.ip )
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b.port = server.port
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b.text = serverInfoToText( server )
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b.active = ( b.y < lg.getHeight() )
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serverButtons[n] = b
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n = n + 1
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print( "Button: ", i, b.y )
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end
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for i = #headerButtons + #serverInfo + 1, #headerButtons + #serverButtons do serverButtons[i] = nil end
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--for i = #headerButtons, 1, -1 do
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-- table.insert( serverButtons, 1, headerButtons[i] )
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--end
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return serverList:paint()
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end
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local refreshButton = button{
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callback = serverList.onRefresh,
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text = lg.newText( midFont, strings.refresh_button ) ,
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color = { 1, 1, 1, 0.4 },
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x = 450,
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y = 75,
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w = 400,
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h = 55
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}
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do
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local rs = serverList.resize
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@ -136,25 +154,26 @@ do
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end
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end
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local ti = textInput.new{
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width = 300,
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length = 20,
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x = 150,
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y = 75,
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str = "8.8.8.8:1234"
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}
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function serverList.scroll( up )
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local minY = 170
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local maxY = lg.getHeight() + 40
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if up and serverButtons[ #headerButtons + 1 ].y > minY then return end
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if ( not up ) and serverButtons[ #serverButtons ].y < maxY then return end
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up = 10 * ( up and 1 or -1 )
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for i = #headerButtons + 1, #serverButtons do
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local sb = serverButtons[i]
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sb.y = sb.y + up
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sb.active = ( sb.y > minY ) and ( sb.y < maxY )
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end
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return serverList:paint()
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end
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browser.selected = false
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function browser.draw()
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serverList.draw()
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lg.setColor( 1, 1, 1, 1 )
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lg.setFont( headerFont )
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lg.print( strings.server_browser, 15, 15 )
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lg.setFont( midFont )
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lg.print( strings.ip_button, 15, 85 )
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refreshButton:draw()
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ti:draw()
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serverList.draw()
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end
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function browser.update( dt )
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@ -167,17 +186,19 @@ function browser.onLoad( )
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end
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function browser.mousemoved( x, y, dx, dy, istouch )
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refreshButton.selected = refreshButton:contains( x, y )
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return serverList.mousemoved( x, y, dx, dy, istouch )
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end
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function browser.wheelmoved( x, y )
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if y == 0 then return end
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return serverList.scroll( ( y > 0 ) )
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end
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function browser.resize( x, y )
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return serverList.resize( x, y )
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end
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function browser.mousepressed(x, y, button, istouch, pressed)
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if refreshButton.selected and refreshButton:contains( x, y ) then return serverList.refresh( test.getTestServers() ) end
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if ti:contains( x, y ) then return ti:enterText( browser.joinIPString ) end
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return serverList.mousepressed( x, y, button, istouch, pressed )
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end
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@ -198,9 +219,7 @@ function browser.joinIP( ip, port )
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end
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function browser.keypressed( key, code, isRepeat )
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if code == "q" then return serverList.refresh( test.getTestServers() ) end
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if code == "escape" then return scene.mainmenu() end
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if code == "return" then return ti:enterText( browser.joinIPString ) end
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return serverList.keypressed( key, code, isRepeat )
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end
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@ -26,6 +26,7 @@ function button:new( t )
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t.color = t.color or { 0.5, 0.5, 0.5, 0.5 }
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t.callback = t.callback or function() print( "Clicked button:", t.text ) end
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t.selected = t.selected or false
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if t.active == nil then t.active = true end
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button.y = button.y + t.h + button.space
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@ -34,10 +35,11 @@ end
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function button:contains( x, y )
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local mx, my, Mx, My = self.x, self.y, self.x + self.w, self.y + self.h
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return (x < Mx and x > mx and y > my and y < My)
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return self.active and (x < Mx and x > mx and y > my and y < My)
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end
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function button:draw( )
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if not self.active then return end
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lg.setColor( self.color )
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lg.rectangle( "fill", self.x, self.y, self.w, self.h, 10)
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@ -48,9 +50,9 @@ function button:draw( )
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end
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lg.setColor( 0, 0, 0, 0.8 )
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lg.draw( self.text, self.x + 15, self.y + 6)
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lg.draw( self.text, self.x + 15, self.y + self.h / 2 - self.text:getHeight() / 2 )
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lg.setColor( 0, 0, 0, 0.2 )
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lg.draw( self.text, self.x + 18, self.y + 8)
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lg.draw( self.text, self.x + 12, self.y + self.h / 2 - self.text:getHeight() / 2 )-- + self.h / 2 )
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end
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return setmetatable( button, { __call = button.new } )
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@ -0,0 +1,9 @@
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--References to font objects.
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local lgnf = love.graphics.newFont
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return {
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font = lgnf( "client/assets/fonts/Montserrat-Bold.ttf", 14 ),
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midFont = lgnf( "client/assets/fonts/Montserrat-Bold.ttf", 24 ),
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headerFont = lgnf( "client/assets/fonts/Montserrat-Bold.ttf", 36 )
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}
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@ -4,8 +4,7 @@ local scene = assert( require 'client.scene' )
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local strings = strings or assert( require 'client.assets.strings.english' )
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local button = assert( require 'client.ui.button' )
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local menu = assert( require 'client.ui.menu' )
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local font = lg.newFont( "client/assets/fonts/Montserrat-Bold.ttf", 48 )
|
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local font = assert( require 'client.ui.fonts').headerFont
|
||||
|
||||
return menu.new{
|
||||
name = "mainmenu",
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
local love = assert( love )
|
||||
local lg = assert( love.graphics )
|
||||
local scene = assert( require 'client.scene' )
|
||||
print( 'scene', scene )
|
||||
local menu = {}
|
||||
|
||||
--Static variables.
|
||||
|
@ -30,14 +29,13 @@ function menu.new( t )
|
|||
if t.subScene then setmetatable( t, t )
|
||||
else
|
||||
scene[t.name] = t
|
||||
print( 'scene', scene )
|
||||
end
|
||||
getmetatable( t ).__index = menu
|
||||
return t
|
||||
end
|
||||
|
||||
function menu:onLoad()
|
||||
print( 'loading:', self.name )
|
||||
print( 'Loading Menu:', self.name )
|
||||
currentMenu = self
|
||||
if self.font then lg.setFont( self.font ) end
|
||||
return menu.resize( lg.getDimensions() )
|
||||
|
@ -112,37 +110,28 @@ function menu.keypressed( key, code, isrepeat )
|
|||
return button:callback()
|
||||
end
|
||||
|
||||
if code == "down" or code == "tab" or code == "up" then
|
||||
if #buttons > 0 and (code == "down" or code == "tab" or code == "up") then
|
||||
repeat
|
||||
local sbi = (selectedButtonIdx or 1)
|
||||
if buttons[sbi] then buttons[sbi].selected = false end
|
||||
|
||||
--Increment / decrement
|
||||
|
||||
sbi = sbi + ((code == "up") and -1 or 1)
|
||||
if #buttons < 1 then selectedButtonIdx = false; return end
|
||||
if sbi > #buttons then sbi = 1 end
|
||||
if sbi < 1 then sbi = #buttons end
|
||||
|
||||
--Assign
|
||||
print( "Selected button: ", sbi )
|
||||
selectedButtonIdx = sbi
|
||||
buttons[selectedButtonIdx].selected = true
|
||||
until buttons[selectedButtonIdx].active --Skip deactivated buttons.
|
||||
print( "Selected button: ", selectedButtonIdx )
|
||||
end
|
||||
|
||||
|
||||
return currentMenu:paint()
|
||||
end
|
||||
|
||||
function menu:randomColour()
|
||||
|
||||
local r = math.random
|
||||
local v = r() * 0.4 + 0.6
|
||||
local fg = self.fg
|
||||
fg:setVertexAttribute( 2, 3, v * (0.7 + 0.2 * r()), v * (0.1 + 0.4 * r()), v * (0.1 * r()), 1 )
|
||||
fg:setVertexAttribute( 1, 3, 0.3 * ( 1 - v ), 0, 0, 0.4 * (1 - v) )
|
||||
fg:setVertexAttribute( 4, 3, 0.3 * ( 1 - v ), 0, 0, 0.4 * (1 - v) )
|
||||
fg:setVertexAttribute( 3, 3, v * (0.7 + 0.2 * r()), v * (0.1 + 0.4 * r()), v * (0.1 * r()), 1 )
|
||||
end
|
||||
|
||||
function menu:paint()
|
||||
lg.setCanvas( canvas )
|
||||
|
||||
|
|
|
@ -5,8 +5,7 @@ local strings = strings or assert( require 'client.assets.strings.english' )
|
|||
local button = assert( require 'client.ui.button' )
|
||||
local menu = assert( require 'client.ui.menu' )
|
||||
local config = assert( require 'client.config' )
|
||||
|
||||
local font = lg.newFont( "client/assets/fonts/Montserrat-Bold.ttf", 18 )
|
||||
local font = assert( require 'client.ui.fonts' ).midFont
|
||||
|
||||
local function editSelectedOption( button )
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@ local lg = assert( love.graphics )
|
|||
|
||||
local utf8 = assert( require 'utf8' )
|
||||
local string = assert( string )
|
||||
local button = assert( require 'client.ui.button' )
|
||||
|
||||
local _lt
|
||||
local _lkp
|
||||
|
@ -15,7 +16,7 @@ local _callback
|
|||
local textInput = { }
|
||||
local __mt = { __index = textInput }
|
||||
|
||||
local font = lg.newFont( 36 )
|
||||
local font = lg.getFont()
|
||||
|
||||
-- There is only one active text input widget at a time.
|
||||
-- It takes exclusive control of key input.
|
||||
|
@ -29,12 +30,13 @@ textInput.y = 0
|
|||
function textInput.new( t )
|
||||
t = t or {}
|
||||
t.str = t.str or ""
|
||||
t.text = lg.newText( font, t.str )
|
||||
t.text = lg.newText( t.font or font, t.str )
|
||||
return setmetatable( t, __mt )
|
||||
end
|
||||
|
||||
function textInput.keypressed(key, code, isRepeat)
|
||||
if activeWidget and textInput[code] then return textInput[code]() end
|
||||
if activeWidget and textInput[code] then textInput[code]() end
|
||||
if _lkp then return _lkp() end
|
||||
end
|
||||
|
||||
function textInput:clear()
|
||||
|
@ -48,11 +50,12 @@ function textInput:contains(x, y)
|
|||
end
|
||||
|
||||
function textInput:draw()
|
||||
local w, h = self.text:getDimensions()
|
||||
local w = self.text:getWidth()
|
||||
local h = (self.font or font):getHeight()
|
||||
lg.setColor( 1, 1, 1, 0.5 )
|
||||
lg.rectangle( "fill", self.x, self.y, w, h )
|
||||
if activeWidget == self then lg.rectangle( "fill", self.x, self.y, self.width, font:getHeight(), 5 ) end
|
||||
lg.rectangle( "line", self.x - 3, self.y - 3, self.width + 6, font:getHeight() + 6, 5 )
|
||||
if w > 1 then lg.rectangle( "fill", self.x, self.y, math.max( w, 30 ), h, 15, 15 ) end
|
||||
if self.selected then lg.rectangle( "fill", self.x, self.y, self.width, h, 15, 15 ) end
|
||||
lg.rectangle( "line", self.x - 3, self.y - 3, self.width + 6, h + 6, 15, 15 )
|
||||
lg.setColor( 0, 0, 0, 1 )
|
||||
lg.draw( self.text, self.x or 0, self.y or 0)
|
||||
end
|
||||
|
@ -64,6 +67,7 @@ end
|
|||
function textInput.textInput( s )
|
||||
activeWidget.str = activeWidget.str..s
|
||||
activeWidget.text:set( activeWidget.str )
|
||||
if _lkp then return _lkp() end
|
||||
end
|
||||
|
||||
function textInput.backspace( )
|
||||
|
@ -83,7 +87,11 @@ function textInput:enterText( callback )
|
|||
_callback = assert( callback )
|
||||
love.textinput = textInput.textInput
|
||||
love.keypressed = textInput.keypressed
|
||||
love.mousepressed = nil
|
||||
love.mousemoved = nil
|
||||
self.oldStr = self.str
|
||||
self.str = ""
|
||||
self.text:set( self.str )
|
||||
activeWidget = self
|
||||
end
|
||||
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
--Client starts here!
|
||||
local shared = assert( require 'shared' )
|
||||
local love = assert( love )
|
||||
|
||||
|
||||
function love.load()
|
||||
print( "Client Started." )
|
||||
assert( require 'client.config' )
|
||||
|
||||
--Crash unless coconut present and running luajit 2.1
|
||||
loadstring( love.data.decode( "string", "base64","G0xKAgrbAQAACgALABY2AAAAOQABADkAAgAnAgMAJwMEADYEAAA5BAEEOQQFBCcGBgA2BwAAOQcHBzkHCAcnCQkAQgcCAEEEAQBBAAICBgAKAFgAAoArAAEAWAEBgCsAAgBMAAIALWQ4MmY3M2RkNjQ1MDcxNDZiNTkwNTMwYjg0NDcwMWZlMmJmYjdjZTkeY2xpZW50L2Fzc2V0cy9jb2NvbnV0LnBuZxFuZXdJbWFnZURhdGEKaW1hZ2UJc2hhMQloYXNoCGhleAtzdHJpbmcLZW5jb2RlCWRhdGEJbG92ZV0BAAUABQAONgAAADMCAQBCAAICDgAAAFgBB4A2AAIANAIAADUDAwA2BAAAPQQEA0IAAwJCAAECMgAAgEwAAgALX19jYWxsAQAAEXNldG1ldGF0YWJsZQAKcGNhbGwA" ))()
|
||||
|
||||
|
@ -18,3 +20,7 @@ function love.load()
|
|||
assert( require 'client.connecting' )
|
||||
scenes.loadScene( scenes.mainmenu )
|
||||
end
|
||||
|
||||
function love.quit()
|
||||
print( "Client Quit." )
|
||||
end
|
|
@ -25,8 +25,7 @@ local clients = {}
|
|||
do
|
||||
local _print = print
|
||||
function server.Print(...)
|
||||
local time = os.date("!%Y-%m-%d %X")
|
||||
_print( time, ... )
|
||||
_print( os.date("!%Y-%m-%d %X"), ... )
|
||||
--server.logFile:write( table.concat({ ... }, "\t"), "\n" )
|
||||
end
|
||||
end
|
||||
|
|
|
@ -4,6 +4,10 @@ local shared = {}
|
|||
|
||||
shared.ip = assert( require 'shared.ipstring' )
|
||||
shared.packet = assert( require 'shared.packet' )
|
||||
shared.print = assert( require 'shared.print' )
|
||||
|
||||
--Turn on logging?
|
||||
print = shared.print
|
||||
|
||||
|
||||
--World state.
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
local _print = print
|
||||
local log = assert( io.open( ("../logs/log_%04d.txt"):format( os.time() % 1000 ), "a" ))
|
||||
return function( ... )
|
||||
|
||||
log:write( os.date("!%S") )
|
||||
for i, v in ipairs{...} do
|
||||
log:write("\t")
|
||||
log:write(tostring(v))
|
||||
end
|
||||
log:write("\n")
|
||||
|
||||
return _print( ... )
|
||||
end
|
Loading…
Reference in New Issue