Network troubleshooting.
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42aa39423f
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@ -5,7 +5,7 @@ local button = assert( require 'ui.button' )
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local strings = assert( require 'strings' )
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local strings = assert( require 'strings' )
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local connecting = {}
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local connecting = {}
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local time, ip, port, attempts = 0, 0, 0, 0
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local time, ip, port, attempts = 0, 0, 0, 1
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local cancelButton = button{
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local cancelButton = button{
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x = lg.getWidth() / 4,
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x = lg.getWidth() / 4,
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@ -43,7 +43,10 @@ end
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function connecting.update(dt)
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function connecting.update(dt)
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time = time + dt
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time = time + dt
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if time > 5 then
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if time > 2 then
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time = 0
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attempts = attempts + 1
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server.connect( ip, port )
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--return scene.loadScene( scene.game )
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--return scene.loadScene( scene.game )
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end
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end
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return false
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return false
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@ -1,5 +1,6 @@
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local socket = assert( require 'socket' )
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local socket = assert( require 'socket' )
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local ms = assert( require 'shared.metaserver' )
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local ms = assert( require 'shared.metaserver' )
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local config = assert( require 'config' )
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local udp = {}
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local udp = {}
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local packet = assert( require 'shared.packet' )
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local packet = assert( require 'shared.packet' )
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@ -35,11 +36,11 @@ end
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function udp.connect( ip, port )
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function udp.connect( ip, port )
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assert( cxn:setpeername( ip, port ) )
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assert( cxn:setpeername( ip, port ) )
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return udp.send( packet.get( packet.heartbeat{ tick = 0, hash = 1234 } ) )
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return udp.send( packet.get( packet.clientInfo{ username = config.plName } ) )
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end
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end
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function udp.disconnect( )
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function udp.disconnect( )
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end
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end
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function udp.send( s )
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function udp.send( s )
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@ -1 +1 @@
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assert( assert( require 'socket.http' ).request 'https://api.ipify.org' ) == '142.162.167.92'
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assert( assert( require 'socket.http' ).request 'https://api.ipify.org' == '142.162.167.92')
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@ -1,3 +1,4 @@
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--Note, this won't work unless you set up port forwarding!
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local SERVERTIMEOUT = 30
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local SERVERTIMEOUT = 30
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local CLIENTTIMEOUT = 1
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local CLIENTTIMEOUT = 1
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@ -5,8 +6,11 @@ local shared = assert( require '../shared.shared' )
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local socket = assert( require 'socket' )
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local socket = assert( require 'socket' )
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local packet = assert( shared.packet )
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local packet = assert( shared.packet )
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local udp = assert( socket.udp() )
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local udp = assert( socket.udp() )
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local msip = assert( require 'getip' )
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udp:settimeout(0)
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udp:settimeout(0)
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assert( udp:setsockname( socket.dns.toip(socket.dns.gethostname()), shared.metaserver.port ))
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local localIP = socket.dns.toip(socket.dns.gethostname())
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print( "Metaserver local IP:", localIP )
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assert( udp:setsockname( localIP, shared.metaserver.port ))
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--Servers broadcast their information here.
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--Servers broadcast their information here.
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--The metaserver builds a list of available servers. ( available meaning, "broadcasted in last ten heartbeats" )
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--The metaserver builds a list of available servers. ( available meaning, "broadcasted in last ten heartbeats" )
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@ -18,20 +18,46 @@ local svInfo = packet.serverInfo{ version = 13,
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map = "Test Map"
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map = "Test Map"
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}
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}
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local clients = {}
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local connecting = {}
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local server = {
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local server = {
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tick = 0,
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tick = 0,
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clientInfo = function( clientInfo, ip, port )
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local key = ip..port
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connecting[key] = connecting[key] or {}
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local client = connecting[key]
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local nonce = shared.hash.rand()
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client.nonce = nonce
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print( "Received connection request from:", ip, port )
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print( "Sending authentication nonce:", nonce )
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packet.svChimo{ nonce = nonce }
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return udp:sendto( packet.get(), ip, port )
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end,
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clChimo = function( clChimo, ip, port )
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if not connecting[ ip..port ] then
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return print( "Old connection attempt from:", ip, port )
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end
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local remoteHash = clChimo.hash
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local clNonce = clChimo.nonce
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local svNonce = connecting[ip..port].nonce
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local localHash = shared.hash.hash( clNonce, svNonce )
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if localHash ~= remoteHash then
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return print( "Hashes differ:", shared.hash.hex( clNonce ), shared.hash.hex( svNonce ) )
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end
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print( "Client connected:", ip, port, localHash )
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clients[ localHash ] = { ip = ip, port = port }
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packet.connected{ token = localHash }
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return udp:sendto( packet.get(), ip, port )
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end,
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advertised = function()
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advertised = function( ack, ip, port )
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print( "Advertised." )
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print( "Advertised via:", ip, port )
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end,
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end,
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}
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}
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local clients = {}
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--Developer convenience function: start the local client program.
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function server.StartLocalClient()
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os.execute( "start vision.bat" )
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end
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function server.Advertise()
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function server.Advertise()
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print( "Advertise." )
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print( "Advertise." )
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@ -69,10 +95,9 @@ function server.SetIP( ipString, port )
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svInfo.ip = shared.ip.fromString( ipString )
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svInfo.ip = shared.ip.fromString( ipString )
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svInfo.port = port
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svInfo.port = port
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if udp:setsockname( ipString, port ) then
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if udp:setsockname( ipString, port ) then
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print( ipString, port )
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--Find another port.
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--Find another port.
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elseif port < 65536 then
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elseif port < 65536 then
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print( "Trying IP:", ipString, port )
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print( "Trying port:", port )
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return server.SetIP( ipString, port + 1 )
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return server.SetIP( ipString, port + 1 )
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else
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else
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print( "Could not use IP: "..ipString )
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print( "Could not use IP: "..ipString )
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@ -0,0 +1,3 @@
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local bit = assert( require 'bit' )
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--hash of a pair of 32-bit numbers
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return { hash = bit.bxor, rand = function() return 5 end, hex = bit.tohex }
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@ -1 +1,3 @@
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return { ip = '192.168.2.15', port = 42069 }
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local ms = { ip = '192.168.2.15', port = 42069 }
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print( "Metaserver public address:", ms.ip, ms.port )
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return ms
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@ -4,22 +4,25 @@ local ipString = assert( require 'shared.ipstring' )
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local packet = {}
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local packet = {}
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local mt = { __index = { new = function( self ) return ffi.new( self.ct ) end } }
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local mt = { __index = { new = function( self ) return ffi.new( self.ct ) end } }
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local headerByte = 0x41 --Ensure printable characters at start of packets.
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local function newStruct( t )
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local function newStruct( t )
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assert( not( packet[ t.name ] or packet[ t.netname ] ))
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assert( not( packet[ t.name ] ))
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packet[ t.name ] = t
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packet[ t.name ] = t
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packet[ t.netname ] = t
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t.netname = headerByte
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packet[ headerByte ] = t
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headerByte = headerByte + 1
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ffi.cdef(("typedef struct {uint8_t netname;\n%s;\n} %s;"):format( table.concat( t, ";\n" ), t.name ))
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ffi.cdef(("typedef struct {uint8_t netname;\n%s;\n} %s;"):format( table.concat( t, ";\n" ), t.name ))
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t.ct = ffi.typeof( ffi.new( t.name ) )
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t.ct = ffi.typeof( ffi.new( t.name ) )
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t.size = ffi.sizeof( t.ct )
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t.size = ffi.sizeof( t.ct )
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assert( t.size < 500, t.name )
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assert( t.size < 500, t.name )
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setmetatable( t, mt )
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setmetatable( t, mt )
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--print( "Packet:", t.name, "Members:", #t + 1, "Size:", t.size, "Alignment:", ffi.alignof( t.ct ) )
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print( "Packet:", t.name, "Members:", #t + 1, "Size:", t.size, "Alignment:", ffi.alignof( t.ct ) )
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end
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end
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newStruct{
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newStruct{
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name = "serverInfo",
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name = "serverInfo",
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netname = 42,
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"uint8_t players",
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"uint8_t players",
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"uint8_t capacity",
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"uint8_t capacity",
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"ipAddress ip",
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"ipAddress ip",
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@ -31,26 +34,38 @@ newStruct{
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newStruct{
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newStruct{
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name = "clientInfo",
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name = "clientInfo",
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netname = 22,
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"char username[31]",
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"char username[31]",
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}
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}
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newStruct{
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name = "svChimo",
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"uint32_t nonce",
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}
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newStruct{
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name = "clChimo",
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"uint32_t nonce",
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"uint32_t hash",
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}
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newStruct{
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name = "connected",
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"uint32_t token",
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}
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newStruct{
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newStruct{
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name = "metaServer",
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name = "metaServer",
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netname = 123,
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"char padding[300]" --Just a bunch of padding to mitigate amplification.
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"char padding[300]" --Just a bunch of padding to mitigate amplification.
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}
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}
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newStruct{
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newStruct{
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name = "heartbeat",
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name = "heartbeat",
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netname = 69,
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"uint32_t tick",
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"uint32_t tick",
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"uint32_t hash",
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"uint32_t hash",
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}
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}
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newStruct{
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newStruct{
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name = "insect",
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name = "insect",
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netname = 81,
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"uint8_t id",
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"uint8_t id",
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"bool dead",
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"bool dead",
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"int8_t hp",
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"int8_t hp",
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@ -63,7 +78,6 @@ newStruct{
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newStruct{
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newStruct{
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name = "soleil",
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name = "soleil",
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netname = 27,
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"uint16_t azimuth",
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"uint16_t azimuth",
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"uint16_t altitude",
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"uint16_t altitude",
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"int8_t vazi",
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"int8_t vazi",
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@ -72,7 +86,6 @@ newStruct{
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newStruct{
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newStruct{
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name = "playerChange",
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name = "playerChange",
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netname = 72,
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"uint8_t id",
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"uint8_t id",
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"uint8_t role",
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"uint8_t role",
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"char username[31]",
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"char username[31]",
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@ -80,19 +93,16 @@ newStruct{
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newStruct{
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newStruct{
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name = "chatMessage",
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name = "chatMessage",
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netname = 54,
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"char cmsg[127]",
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"char cmsg[127]",
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}
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}
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newStruct{
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newStruct{
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name = "command",
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name = "command",
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netname = 32,
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"char command",
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"char command",
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}
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}
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newStruct{
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newStruct{
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name = "advertised",
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name = "advertised",
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netname = 144,
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"uint32_t time",
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"uint32_t time",
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}
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}
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@ -8,6 +8,7 @@ local shared = {}
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return rq( ... )
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return rq( ... )
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end
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end
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end]]
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end]]
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shared.hash = assert( require 'shared.hash' )
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shared.ip = assert( require 'shared.ipstring' )
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shared.ip = assert( require 'shared.ipstring' )
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shared.packet = assert( require 'shared.packet' )
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shared.packet = assert( require 'shared.packet' )
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shared.print = assert( require 'shared.print' )
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shared.print = assert( require 'shared.print' )
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