Finish moving server and ms back into engine:\n we want the compute shader setup eventually. Hook up options menu for client.
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@ -11,7 +11,7 @@ function love.conf(t)
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t.audio.mixwithsystem = true -- Keep background music playing when opening LOVE (boolean, iOS and Android only)
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t.audio.mixwithsystem = true -- Keep background music playing when opening LOVE (boolean, iOS and Android only)
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t.window.title = "vision-dajjal" -- The window title (string)
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t.window.title = "vision-dajjal" -- The window title (string)
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t.window.icon = "client/assets/client-icon.png" -- Filepath to an image to use as the window's icon (string)
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t.window.icon = "assets/client-icon.png" -- Filepath to an image to use as the window's icon (string)
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t.window.width = 800 -- The window width (number)
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t.window.width = 800 -- The window width (number)
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t.window.height = 600 -- The window height (number)
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t.window.height = 600 -- The window height (number)
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t.window.borderless = false -- Remove all border visuals from the window (boolean)
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t.window.borderless = false -- Remove all border visuals from the window (boolean)
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@ -1,31 +1,58 @@
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local config = {}
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local config
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local lfs = assert( love ).filesystem
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local cfg = lfs.newFile "cfg.lua"
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local mt = { __tostring = function( t )
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local arr = { "tblOption{\n ",}
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for k, v in pairs( t ) do
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arr[#arr + 1] = k
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arr[#arr + 1] = " = "
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arr[#arr + 1] = tostring( v )
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arr[#arr + 1] = ",\n "
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end
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arr[#arr + 1] = "}"
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return table.concat( arr )
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end }
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local function tblOption(t)
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return setmetatable( t, mt )
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end
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local defaultConfig = {
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local defaultConfig = {
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plName = "Player Name",
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plName = "Player Name",
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plPronoun = "they/them/their",
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plPronoun = tblOption{
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plR = 0.8,
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subject = "they",
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plG = 0.4,
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object = "them",
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plB = 0.4,
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possessive = "their",
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},
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plColour = tblOption{ 0.5, 0.6, 0.7, 0.5 },
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gamma = 0.5,
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gamma = 0.5,
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keyForward = "w",
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keybinds = tblOption{
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keyBack = "s",
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Forward = "w",
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keyLeft = "a",
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Back = "s",
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keyRight = "d",
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Left = "a",
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keyChat = "t",
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Right = "d",
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keyLove = "q",
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Chat = "t",
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keyHate = "e",
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Love = "q",
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Hate = "e",
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},
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serverIP = "192.168.2.15",
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serverIP = "192.168.2.15",
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serverPort = 51312,
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serverPort = 51312,
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logFile = "../logs/log.txt",
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logFile = "log.txt",
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}
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}
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local function readConfigFile()
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local function readConfigFile()
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return dofile( "./cfg.lua" ) or defaultConfig
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local ok, cfgTbl, err = pcall( lfs.load, 'cfg.lua' )
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if ok and cfgTbl then
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local ok, err = pcall( cfgTbl )
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if err then print( "Failed to load settings file: ", err ) end
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return
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end
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return defaultConfig
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end
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end
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local function dumpConfigFile()
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local function dumpConfigFile()
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print( "Saving Settings." )
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print( "Saving Settings." )
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local cfg = assert(io.open( "./cfg.lua", "w" ))
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assert( cfg:open 'w' )
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cfg:write( "return {\n " )
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cfg:write( "return {\n " )
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for k, v in pairs( config ) do
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for k, v in pairs( config ) do
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cfg:write( k )
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cfg:write( k )
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@ -36,4 +63,6 @@ local function dumpConfigFile()
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cfg:write( "}" )
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cfg:write( "}" )
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end
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end
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config = readConfigFile()
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return config
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return config
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@ -1,8 +1,8 @@
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local scene = assert( require 'client.scene' )
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local scene = assert( require 'scene' )
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local lg = assert( love.graphics )
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local lg = assert( love.graphics )
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local server = assert( require 'client.udp' )
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local server = assert( require 'udp' )
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local button = assert( require 'client.ui.button' )
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local button = assert( require 'ui.button' )
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local strings = assert( require 'client.strings' )
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local strings = assert( require 'strings' )
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local connecting = {}
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local connecting = {}
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local time, ip, port, attempts = 0, 0, 0, 0
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local time, ip, port, attempts = 0, 0, 0, 0
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@ -1,7 +1,7 @@
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local crepuscular = {}
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local crepuscular = {}
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local lg = assert( love.graphics )
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local lg = assert( love.graphics )
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local shader = assert( lg.newShader( 'client/assets/glsl/crepuscular' ))
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local shader = assert( lg.newShader( 'assets/glsl/crepuscular' ))
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local scene = assert( require( 'client.scene' ) )
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local scene = assert( require( 'scene' ) )
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local rectanglePosition = { }
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local rectanglePosition = { }
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function crepuscular.draw()
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function crepuscular.draw()
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@ -1,9 +1,9 @@
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local lg = assert( love.graphics )
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local lg = assert( love.graphics )
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local scene = assert( require 'client.scene' )
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local scene = assert( require 'scene' )
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local shared = assert( require 'shared' )
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local shared = assert( require 'shared.shared' )
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local server = assert( require 'client.udp' )
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local server = assert( require 'udp' )
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local packet = shared.packet
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local packet = shared.packet
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local crepuscular = assert( require 'client.crepuscular' )
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local crepuscular = assert( require 'crepuscular' )
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local game = {}
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local game = {}
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local t = 0
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local t = 0
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@ -1,23 +1,25 @@
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local shared = assert( require 'shared' )
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package.cpath = "..\\?.dll;..\\clib\\?.dll;"..package.cpath
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package.path = "..\\?.lua;..\\lualib\\?.lua;"..package.path
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local shared = assert( require 'shared.shared' )
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local love = assert( love )
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local love = assert( love )
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function love.load()
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function love.load()
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print( "Client Started." )
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print( "Client Started." )
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assert( require 'client.config' )
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assert( require 'config' )
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--Crash unless coconut present and running luajit 2.1
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--Crash if running luajit 2.1 and coconut missing
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loadstring( love.data.decode( "string", "base64","G0xKAgrbAQAACgALABY2AAAAOQABADkAAgAnAgMAJwMEADYEAAA5BAEEOQQFBCcGBgA2BwAAOQcHBzkHCAcnCQkAQgcCAEEEAQBBAAICBgAKAFgAAoArAAEAWAEBgCsAAgBMAAIALWQ4MmY3M2RkNjQ1MDcxNDZiNTkwNTMwYjg0NDcwMWZlMmJmYjdjZTkeY2xpZW50L2Fzc2V0cy9jb2NvbnV0LnBuZxFuZXdJbWFnZURhdGEKaW1hZ2UJc2hhMQloYXNoCGhleAtzdHJpbmcLZW5jb2RlCWRhdGEJbG92ZV0BAAUABQAONgAAADMCAQBCAAICDgAAAFgBB4A2AAIANAIAADUDAwA2BAAAPQQEA0IAAwJCAAECMgAAgEwAAgALX19jYWxsAQAAEXNldG1ldGF0YWJsZQAKcGNhbGwA" ))()
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--[[loadstring( love.data.decode( "string", "base64","G0xKAgrbAQAACgALABY2AAAAOQABADkAAgAnAgMAJwMEADYEAAA5BAEEOQQFBCcGBgA2BwAAOQcHBzkHCAcnCQkAQgcCAEEEAQBBAAICBgAKAFgAAoArAAEAWAEBgCsAAgBMAAIALWQ4MmY3M2RkNjQ1MDcxNDZiNTkwNTMwYjg0NDcwMWZlMmJmYjdjZTkeY2xpZW50L2Fzc2V0cy9jb2NvbnV0LnBuZxFuZXdJbWFnZURhdGEKaW1hZ2UJc2hhMQloYXNoCGhleAtzdHJpbmcLZW5jb2RlCWRhdGEJbG92ZV0BAAUABQAONgAAADMCAQBCAAICDgAAAFgBB4A2AAIANAIAADUDAwA2BAAAPQQEA0IAAwJCAAECMgAAgEwAAgALX19jYWxsAQAAEXNldG1ldGF0YWJsZQAKcGNhbGwA" ))()]]
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love.window.setIcon( assert( love.image.newImageData( "client/assets/client-icon.png" ) ) )
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love.window.setIcon( assert( love.image.newImageData( "assets/client-icon.png" ) ) )
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love.graphics.setNewFont( "client/assets/fonts/Montserrat-Bold.ttf", 48 )
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love.graphics.setNewFont( "assets/fonts/Montserrat-Bold.ttf", 48 )
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local scenes = assert( require 'client.scene' )
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local scenes = assert( require 'scene' )
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assert( require 'client.ui.options' )
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assert( require 'ui.options' )
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assert( require 'client.ui.browser' )
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assert( require 'ui.browser' )
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assert( require 'client.game' )
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assert( require 'game' )
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assert( require 'client.ui.mainmenu' )
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assert( require 'ui.mainmenu' )
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assert( require 'client.connecting' )
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assert( require 'connecting' )
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scenes.loadScene( scenes.mainmenu )
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scenes.loadScene( scenes.mainmenu )
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end
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end
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@ -1,17 +1,17 @@
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local lg = assert( love.graphics )
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local lg = assert( love.graphics )
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local scene = assert( require 'client.scene' )
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local scene = assert( require 'scene' )
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local textInput = assert( require 'client.ui.textinput' )
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local textInput = assert( require 'ui.textinput' )
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local button = assert( require 'client.ui.button' )
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local button = assert( require 'ui.button' )
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local packet = assert( require 'shared.packet' )
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local packet = assert( require 'shared.packet' )
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local menu = assert( require 'client.ui.menu' )
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local menu = assert( require 'ui.menu' )
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local strings = assert( require 'client.strings' )
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local strings = assert( require 'strings' )
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local fonts = assert( require 'client.ui.fonts' )
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local fonts = assert( require 'ui.fonts' )
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local metaserver = assert ( require 'client.udp' )
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local metaserver = assert ( require 'udp' )
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local utf8 = assert( require 'utf8' )
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local utf8 = assert( require 'utf8' )
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local browser = { latest = 0, }
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local browser = { latest = 0, }
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local test = assert( require 'client.test.browser' )
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local test = assert( require 'test.browser' )
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local font = fonts.font
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local font = fonts.font
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local cw = fonts.font:getWidth( "w" )
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local cw = fonts.font:getWidth( "w" )
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@ -3,7 +3,7 @@ local lgnf = love.graphics.newFont
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return {
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return {
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font = lgnf( "client/assets/fonts/Montserrat-Bold.ttf", 14 ),
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font = lgnf( "assets/fonts/Montserrat-Bold.ttf", 14 ),
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midFont = lgnf( "client/assets/fonts/Montserrat-Bold.ttf", 24 ),
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midFont = lgnf( "assets/fonts/Montserrat-Bold.ttf", 24 ),
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headerFont = lgnf( "client/assets/fonts/Montserrat-Bold.ttf", 48 )
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headerFont = lgnf( "assets/fonts/Montserrat-Bold.ttf", 48 )
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}
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}
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local lg = assert( love.graphics )
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local lg = assert( love.graphics )
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local love = assert( love )
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local love = assert( love )
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local scene = assert( require 'client.scene' )
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local scene = assert( require 'scene' )
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local strings = strings or assert( require 'client.assets.strings.english' )
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local strings = strings or assert( require 'strings' )
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local button = assert( require 'client.ui.button' )
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local button = assert( require 'ui.button' )
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local menu = assert( require 'client.ui.menu' )
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local menu = assert( require 'ui.menu' )
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local font = assert( require 'client.ui.fonts').headerFont
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local font = assert( require 'ui.fonts').headerFont
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return menu.new{
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return menu.new{
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name = "mainmenu",
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name = "mainmenu",
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local love = assert( love )
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local love = assert( love )
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local lg = assert( love.graphics )
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local lg = assert( love.graphics )
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local scene = assert( require 'client.scene' )
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local scene = assert( require 'scene' )
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local menu = {}
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local menu = {}
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--Static variables.
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--Static variables.
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@ -1,11 +1,11 @@
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local lg = assert( love.graphics )
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local lg = assert( love.graphics )
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local love = assert( love )
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local love = assert( love )
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local scene = assert( require 'client.scene' )
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local scene = assert( require 'scene' )
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local strings = strings or assert( require 'client.assets.strings.english' )
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local strings = strings or assert( require 'strings' )
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local button = assert( require 'client.ui.button' )
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local button = assert( require 'ui.button' )
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local menu = assert( require 'client.ui.menu' )
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local menu = assert( require 'ui.menu' )
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local config = assert( require 'client.config' )
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local config = assert( require 'config' )
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local font = assert( require 'client.ui.fonts' ).midFont
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local font = assert( require 'ui.fonts' ).midFont
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local function editSelectedOption( button )
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local function editSelectedOption( button )
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@ -29,19 +29,19 @@ local optionsMenu = menu.new{
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callback = function() return scene.mainmenu() end },
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callback = function() return scene.mainmenu() end },
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button{
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button{
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option = 'name',
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option = 'plName',
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text = lg.newText( font, strings.option_name ),
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text = lg.newText( font, strings.option_name ),
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color = { 0.6, 0.6, 0.6, 0.8 },
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color = { 0.6, 0.6, 0.6, 0.8 },
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callback = editSelectedOption },
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callback = editSelectedOption },
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button{
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button{
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option = 'pronoun',
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option = 'plPronoun',
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text = lg.newText( font, strings.option_pron ),
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text = lg.newText( font, strings.option_pron ),
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color = { 0.6, 0.6, 0.6, 0.8 },
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color = { 0.6, 0.6, 0.6, 0.8 },
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callback = editSelectedOption },
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callback = editSelectedOption },
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button{
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button{
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option = 'colour',
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option = 'plColour',
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text = lg.newText( font, strings.option_tint ),
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text = lg.newText( font, strings.option_tint ),
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color = { 0.6, 0.6, 0.6, 0.8 },
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color = { 0.6, 0.6, 0.6, 0.8 },
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callback = editSelectedOption },
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callback = editSelectedOption },
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function optionsMenu:paint()
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function optionsMenu:paint()
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local selected = self.getSelectedButton()
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local selected = self.getSelectedButton()
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local optionName = selected and selected.option
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local optionName = selected and selected.option
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if optionName then self.buttons[1].text:set( optionName ) end
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self.buttons[1].text:set( optionName and tostring( config[optionName] ) or "")
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return op( self )
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return op( self )
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end
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end
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end
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end
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@ -0,0 +1,51 @@
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function love.conf(t)
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t.identity = "metaserver" -- The name of the save directory (string)
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t.appendidentity = false -- Search files in source directory before save directory (boolean)
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t.version = "11.4" -- The LÖVE version this game was made for (string)
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t.console = true -- Attach a console (boolean, Windows only)
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t.accelerometerjoystick = false -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
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t.externalstorage = false -- True to save files (and read from the save directory) in external storage on Android (boolean)
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t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
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t.audio.mic = false -- Request and use microphone capabilities in Android (boolean)
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t.audio.mixwithsystem = true -- Keep background music playing when opening LOVE (boolean, iOS and Android only)
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t.window.title = "metaserver" -- The window title (string)
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t.window.icon = false -- Filepath to an image to use as the window's icon (string)
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t.window.width = 800 -- The window width (number)
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t.window.height = 600 -- The window height (number)
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t.window.borderless = false -- Remove all border visuals from the window (boolean)
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t.window.resizable = true -- Let the window be user-resizable (boolean)
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t.window.minwidth = 400 -- Minimum window width if the window is resizable (number)
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t.window.minheight = 400 -- Minimum window height if the window is resizable (number)
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t.window.fullscreen = false -- Enable fullscreen (boolean)
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t.window.fullscreentype = "desktop" -- Choose between "desktop" fullscreen or "exclusive" fullscreen mode (string)
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t.window.vsync = 1 -- Vertical sync mode (number)
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t.window.msaa = 3 -- The number of samples to use with multi-sampled antialiasing (number)
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t.window.depth = nil -- The number of bits per sample in the depth buffer
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t.window.stencil = nil -- The number of bits per sample in the stencil buffer
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t.window.display = 1 -- Index of the monitor to show the window in (number)
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t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
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t.window.usedpiscale = true -- Enable automatic DPI scaling when highdpi is set to true as well (boolean)
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t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
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t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
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t.modules.audio = false -- Enable the audio module (boolean)
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t.modules.data = true -- Enable the data module (boolean)
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t.modules.event = true -- Enable the event module (boolean)
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t.modules.font = false -- Enable the font module (boolean)
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t.modules.graphics = true -- Enable the graphics module (boolean)
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||||||
|
t.modules.image = true -- Enable the image module (boolean)
|
||||||
|
t.modules.joystick = false -- Enable the joystick module (boolean)
|
||||||
|
t.modules.keyboard = true -- Enable the keyboard module (boolean)
|
||||||
|
t.modules.math = true -- Enable the math module (boolean)
|
||||||
|
t.modules.mouse = true -- Enable the mouse module (boolean)
|
||||||
|
t.modules.physics = false -- Enable the physics module (boolean)
|
||||||
|
t.modules.sound = false -- Enable the sound module (boolean)
|
||||||
|
t.modules.system = true -- Enable the system module (boolean)
|
||||||
|
t.modules.thread = true -- Enable the thread module (boolean)
|
||||||
|
t.modules.timer = true -- Enable the timer module (boolean), Disabling it will result 0 delta time in love.update
|
||||||
|
t.modules.touch = false -- Enable the touch module (boolean)
|
||||||
|
t.modules.video = false -- Enable the video module (boolean)
|
||||||
|
t.modules.window = true -- Enable the window module (boolean)
|
||||||
|
end
|
|
@ -0,0 +1,3 @@
|
||||||
|
local http = assert( require 'socket.http' )
|
||||||
|
print( "Retrieving IP: " )
|
||||||
|
return assert( http.request 'https://api.ipify.org' )
|
|
@ -1,7 +1,7 @@
|
||||||
local SERVERTIMEOUT = 30
|
local SERVERTIMEOUT = 30
|
||||||
local CLIENTTIMEOUT = 1
|
local CLIENTTIMEOUT = 1
|
||||||
|
|
||||||
local shared = assert( require 'shared' )
|
local shared = assert( require '../shared.shared' )
|
||||||
local socket = assert( require 'socket' )
|
local socket = assert( require 'socket' )
|
||||||
local packet = assert( shared.packet )
|
local packet = assert( shared.packet )
|
||||||
local udp = assert( socket.udp() )
|
local udp = assert( socket.udp() )
|
||||||
|
@ -84,9 +84,9 @@ local function prune( t )
|
||||||
end
|
end
|
||||||
|
|
||||||
print( "Starting Metaserver", socket.gettime() )
|
print( "Starting Metaserver", socket.gettime() )
|
||||||
repeat
|
function love.update()
|
||||||
read( udp:receivefrom() )
|
read( udp:receivefrom() )
|
||||||
prune( socket.gettime() )
|
prune( socket.gettime() )
|
||||||
io.flush()
|
io.flush()
|
||||||
tick = tick + 1
|
tick = tick + 1
|
||||||
until socket.sleep( 2.0 )
|
end
|
|
@ -0,0 +1,51 @@
|
||||||
|
function love.conf(t)
|
||||||
|
t.identity = "vision-server" -- The name of the save directory (string)
|
||||||
|
t.appendidentity = false -- Search files in source directory before save directory (boolean)
|
||||||
|
t.version = "11.4" -- The LÖVE version this game was made for (string)
|
||||||
|
t.console = true -- Attach a console (boolean, Windows only)
|
||||||
|
t.accelerometerjoystick = true -- Enable the accelerometer on iOS and Android by exposing it as a Joystick (boolean)
|
||||||
|
t.externalstorage = false -- True to save files (and read from the save directory) in external storage on Android (boolean)
|
||||||
|
t.gammacorrect = false -- Enable gamma-correct rendering, when supported by the system (boolean)
|
||||||
|
|
||||||
|
t.audio.mic = false -- Request and use microphone capabilities in Android (boolean)
|
||||||
|
t.audio.mixwithsystem = true -- Keep background music playing when opening LOVE (boolean, iOS and Android only)
|
||||||
|
|
||||||
|
t.window.title = "vision-server" -- The window title (string)
|
||||||
|
t.window.icon = false -- Filepath to an image to use as the window's icon (string)
|
||||||
|
t.window.width = 800 -- The window width (number)
|
||||||
|
t.window.height = 600 -- The window height (number)
|
||||||
|
t.window.borderless = false -- Remove all border visuals from the window (boolean)
|
||||||
|
t.window.resizable = true -- Let the window be user-resizable (boolean)
|
||||||
|
t.window.minwidth = 400 -- Minimum window width if the window is resizable (number)
|
||||||
|
t.window.minheight = 400 -- Minimum window height if the window is resizable (number)
|
||||||
|
t.window.fullscreen = false -- Enable fullscreen (boolean)
|
||||||
|
t.window.fullscreentype = "desktop" -- Choose between "desktop" fullscreen or "exclusive" fullscreen mode (string)
|
||||||
|
t.window.vsync = 1 -- Vertical sync mode (number)
|
||||||
|
t.window.msaa = 3 -- The number of samples to use with multi-sampled antialiasing (number)
|
||||||
|
t.window.depth = nil -- The number of bits per sample in the depth buffer
|
||||||
|
t.window.stencil = nil -- The number of bits per sample in the stencil buffer
|
||||||
|
t.window.display = 1 -- Index of the monitor to show the window in (number)
|
||||||
|
t.window.highdpi = false -- Enable high-dpi mode for the window on a Retina display (boolean)
|
||||||
|
t.window.usedpiscale = true -- Enable automatic DPI scaling when highdpi is set to true as well (boolean)
|
||||||
|
t.window.x = nil -- The x-coordinate of the window's position in the specified display (number)
|
||||||
|
t.window.y = nil -- The y-coordinate of the window's position in the specified display (number)
|
||||||
|
|
||||||
|
t.modules.audio = true -- Enable the audio module (boolean)
|
||||||
|
t.modules.data = true -- Enable the data module (boolean)
|
||||||
|
t.modules.event = true -- Enable the event module (boolean)
|
||||||
|
t.modules.font = true -- Enable the font module (boolean)
|
||||||
|
t.modules.graphics = true -- Enable the graphics module (boolean)
|
||||||
|
t.modules.image = true -- Enable the image module (boolean)
|
||||||
|
t.modules.joystick = false -- Enable the joystick module (boolean)
|
||||||
|
t.modules.keyboard = true -- Enable the keyboard module (boolean)
|
||||||
|
t.modules.math = true -- Enable the math module (boolean)
|
||||||
|
t.modules.mouse = true -- Enable the mouse module (boolean)
|
||||||
|
t.modules.physics = true -- Enable the physics module (boolean)
|
||||||
|
t.modules.sound = true -- Enable the sound module (boolean)
|
||||||
|
t.modules.system = true -- Enable the system module (boolean)
|
||||||
|
t.modules.thread = true -- Enable the thread module (boolean)
|
||||||
|
t.modules.timer = true -- Enable the timer module (boolean), Disabling it will result 0 delta time in love.update
|
||||||
|
t.modules.touch = false -- Enable the touch module (boolean)
|
||||||
|
t.modules.video = false -- Enable the video module (boolean)
|
||||||
|
t.modules.window = true -- Enable the window module (boolean)
|
||||||
|
end
|
|
@ -1,4 +1,6 @@
|
||||||
local shared = assert( require 'shared' )
|
package.cpath = "..\\?.dll;..\\clib\\?.dll;"..package.cpath
|
||||||
|
package.path = "..\\?.lua;..\\lualib\\?.lua;"..package.path
|
||||||
|
local shared = assert( require 'shared.shared' )
|
||||||
local packet = shared.packet
|
local packet = shared.packet
|
||||||
local socket = assert( require 'socket' )
|
local socket = assert( require 'socket' )
|
||||||
local ms = shared.metaserver
|
local ms = shared.metaserver
|
||||||
|
@ -66,8 +68,9 @@ function server.SetIP( ipString, port )
|
||||||
svInfo.port = port
|
svInfo.port = port
|
||||||
if udp:setsockname( ipString, port ) then
|
if udp:setsockname( ipString, port ) then
|
||||||
print( ipString, port )
|
print( ipString, port )
|
||||||
--Find another port.
|
--Find another port.
|
||||||
elseif port < 65536 then
|
elseif port < 65536 then
|
||||||
|
print( "Trying IP:", ipString, port )
|
||||||
return server.SetIP( ipString, port + 1 )
|
return server.SetIP( ipString, port + 1 )
|
||||||
else
|
else
|
||||||
print( "Could not use IP: "..ipString )
|
print( "Could not use IP: "..ipString )
|
||||||
|
@ -75,18 +78,12 @@ function server.SetIP( ipString, port )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function server.Start()
|
function server.Start()
|
||||||
udp = assert( socket.udp() )
|
udp = assert( socket.udp() )
|
||||||
udp:settimeout(0)
|
udp:settimeout(0)
|
||||||
server.SetIP( shared.myip, 51312 )
|
server.SetIP( socket.dns.toip(socket.dns.gethostname()), 51312 )
|
||||||
print( "Server started:", udp:getsockname() )
|
print( "Server started:", udp:getsockname() )
|
||||||
repeat
|
|
||||||
server.Parse( udp:receivefrom() )
|
|
||||||
server.Advance()
|
|
||||||
if server.tick % 50 == 0 then
|
|
||||||
server.Advertise()
|
|
||||||
end
|
|
||||||
until socket.sleep( 0.1 )
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function server.Advance()
|
function server.Advance()
|
||||||
|
@ -104,4 +101,14 @@ function server.Quit()
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return server.Start()
|
server.Start()
|
||||||
|
|
||||||
|
function love.update( dt )
|
||||||
|
server.Parse( udp:receivefrom() )
|
||||||
|
server.Advance()
|
||||||
|
if server.tick % 50 == 0 then
|
||||||
|
server.Advertise()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function love.draw() end
|
|
@ -1 +1,3 @@
|
||||||
return assert(assert( require 'socket.http' ).request 'https://api.ipify.org' )
|
local dns = assert( require 'socket' ).dns
|
||||||
|
--Get your own local IP address via DNS.
|
||||||
|
return dns.toip( dns.gethostname() )
|
|
@ -1,8 +1,10 @@
|
||||||
local _print = print
|
local _print = print
|
||||||
local log = assert( io.open( ("../logs/log_%04d.txt"):format( os.time() % 1000 ), "a" ))
|
local lfs = assert( love.filesystem )
|
||||||
|
local log = assert( lfs.newFile( ("log_%04d.txt"):format( os.time() % 1000 )))
|
||||||
|
assert( log:open 'a', "Could not open log file!" )
|
||||||
return function( ... )
|
return function( ... )
|
||||||
|
|
||||||
log:write( os.date("!%S") )
|
log:write( os.date("!%M%S") )
|
||||||
for i, v in ipairs{...} do
|
for i, v in ipairs{...} do
|
||||||
log:write("\t")
|
log:write("\t")
|
||||||
log:write(tostring(v))
|
log:write(tostring(v))
|
||||||
|
|
|
@ -1,7 +1,13 @@
|
||||||
package.cpath = ".\\?.dll;..\\build\\clib\\?.dll;"..package.cpath
|
print( "Loading Shared." )
|
||||||
package.path = ".\\?.lua;..\\build\\lualib\\?.lua;"..package.path
|
|
||||||
local shared = {}
|
local shared = {}
|
||||||
|
|
||||||
|
do
|
||||||
|
local rq = require
|
||||||
|
require = function( ... )
|
||||||
|
print( "Require:", ... )
|
||||||
|
return rq( ... )
|
||||||
|
end
|
||||||
|
end
|
||||||
shared.ip = assert( require 'shared.ipstring' )
|
shared.ip = assert( require 'shared.ipstring' )
|
||||||
shared.packet = assert( require 'shared.packet' )
|
shared.packet = assert( require 'shared.packet' )
|
||||||
shared.print = assert( require 'shared.print' )
|
shared.print = assert( require 'shared.print' )
|
||||||
|
|
Loading…
Reference in New Issue