2023-09-04 18:20:02 +00:00
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local lg = assert( love.graphics )
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2023-09-04 18:31:47 +00:00
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local scene = assert( require 'client.scene' )
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2023-09-07 01:03:22 +00:00
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local textInput = assert( require 'client.ui.textinput' )
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local button = assert( require 'client.ui.button' )
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2023-09-12 14:26:13 +00:00
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local packet = assert( require 'shared.packet' )
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local ipString = assert( require 'shared.ipstring' )
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2023-09-04 18:20:02 +00:00
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local browser = {}
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2023-09-12 14:26:13 +00:00
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local font = lg.newFont( "client/assets/fonts/Montserrat-Bold.ttf", 20 )
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local function populateTestServers()
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packet.get()
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packet.serverInfo{
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players = 24,
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capacity = 255,
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ip = ipString.new{ 123, 456, 789, 101 },
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port = 51312,
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version = 25,
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svname = "test server",
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map = "testMap_01",
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}
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packet.serverInfo{
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players = 24,
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capacity = 255,
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ip = ipString.new{ 123, 456, 789, 101 },
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port = 51312,
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version = 25,
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svname = "test server",
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map = "testMap_02",
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}
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packet.serverInfo{
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players = 24,
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capacity = 255,
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ip = ipString.new{ 150, 645, 151, 67 },
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port = 51312,
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version = 25,
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svname = "test server",
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map = "testMap_03",
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}
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packet.serverInfo{
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players = 24,
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capacity = 255,
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ip = ipString.new{ 123, 456, 789, 101 },
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port = 51312,
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version = 25,
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svname = "test server",
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map = "testMap_01",
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}
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return packet.deserialise( packet.get() )
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end
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local serverList = {}
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serverList.servers = populateTestServers()
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serverList.offsets = {
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15,
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50,
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150,
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100,
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100,
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50,
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50
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2023-09-11 22:44:36 +00:00
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}
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2023-09-12 14:26:13 +00:00
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serverList.selected = false
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serverList.x = 25
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serverList.y = 220
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serverList.h = 36
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2023-09-11 22:44:36 +00:00
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function serverList.draw()
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2023-09-12 14:26:13 +00:00
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local gs = packet.getString
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local x, y, h = serverList.x, serverList.y, serverList.h
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local oldFont = lg.getFont()
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lg.setFont( font )
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for i, svInfo in ipairs( serverList.servers ) do
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lg.setColor( 0.7, 0.7, 0.7, 0.7 )
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lg.rectangle( "fill", x, y, 800, h, 5, 5 )
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x = x + 15
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y = y + 9
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lg.setColor( 0, 0, 0, 0.7 )
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lg.print( svInfo.version, x, y )
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lg.print( gs( svInfo.svname ), 50 + x, y )
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lg.print( tostring( svInfo.ip ), 200 + x, y )
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lg.print( svInfo.port, 300 + x, y )
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lg.print( svInfo.players, 400 + x, y )
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lg.print( svInfo.capacity, 450 + x, y )
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lg.print( gs( svInfo.map ), 500 + x, y )
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y = y - 12
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x = x - 15
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y = y + h + 5
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end
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lg.setFont( oldFont )
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2023-09-11 22:44:36 +00:00
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end
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function serverList.select()
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2023-09-12 14:26:13 +00:00
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2023-09-11 22:44:36 +00:00
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end
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function serverList.up()
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serverList.selected = ( serverList.selected or 0 ) - 1
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end
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function serverList.down()
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serverList.selected = ( serverList.selected or 0 ) + 1
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end
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2023-09-07 01:03:22 +00:00
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local ti = textInput.new{
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width = 300,
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length = 20,
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x = 15,
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2023-09-11 22:44:36 +00:00
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y = 175
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2023-09-07 01:03:22 +00:00
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}
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2023-09-04 18:20:02 +00:00
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function browser.draw()
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2023-09-07 01:03:22 +00:00
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lg.setColor( 1, 1, 1, 1 )
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lg.print( "Server Browser", 15, 115 )
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ti:draw()
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2023-09-12 14:26:13 +00:00
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serverList.draw()
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2023-09-04 18:20:02 +00:00
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end
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function browser.update( dt )
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2023-09-12 14:26:13 +00:00
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2023-09-04 18:20:02 +00:00
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end
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function browser.onLoad( )
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lg.setColor( 1, 1, 1, 1 )
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end
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2023-09-07 01:03:22 +00:00
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function browser.mousepressed(x, y, button, istouch, pressed)
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if ti:contains( x, y ) then return ti:enterText( browser.joinIPString ) end
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end
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function browser.joinIPString( s )
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--Parse IP address and port from string. If it's valid, join the server.
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2023-09-11 22:44:36 +00:00
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print( "browser: Attempting to join server", s )
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2023-09-07 01:03:22 +00:00
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if not s then return end
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ti:clear()
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local valid, ip, port
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2023-09-12 14:26:13 +00:00
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2023-09-07 01:03:22 +00:00
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if valid then return browser.joinIP( ip, port ) end
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end
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function browser.joinIP( ip, port )
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2023-09-11 22:44:36 +00:00
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print( "Joining server:", ip, port )
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2023-09-07 01:03:22 +00:00
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return scene.game{ serverIP = ip, serverPort = port }
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2023-09-05 00:40:07 +00:00
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end
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function browser.keypressed( key, code, isRepeat )
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if code == "escape" then return scene.mainmenu() end
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2023-09-07 01:03:22 +00:00
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if code == "return" then return ti:enterText( browser.joinIPString ) end
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2023-09-05 00:40:07 +00:00
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end
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scene.browser = browser
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return browser
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