21 lines
496 B
Lua
21 lines
496 B
Lua
return love.graphics.newShader[[
|
|
#define fog vec4( 0.85, 0.85, 1.0, 1.0 )
|
|
varying vec3 viewDir;
|
|
#ifdef VERTEX
|
|
uniform mat4 view;
|
|
uniform mat4 proj;
|
|
vec4 position( mat4 _, vec4 pos ){
|
|
viewDir = pos.xyz;
|
|
viewDir.y -= 0.5;
|
|
return proj*view*pos;
|
|
}
|
|
#endif
|
|
#ifdef PIXEL
|
|
uniform samplerCube cube;
|
|
vec4 effect( vec4 color, Image _, vec2 __, vec2 ___) {
|
|
return mix( fog,
|
|
Texel( cube, viewDir ),
|
|
dot(viewDir, vec3(0.0, 1.0, 0.0 )));;
|
|
}
|
|
#endif
|
|
]] |