--column major! local love = assert( love ) local ffi = require('ffi') local cmat4 = ffi.typeof( [[struct{ float x[4][4]; }]] ) --this is actually the argument we need to send to shader:send local data = love.data.newByteData( ffi.sizeof( cmat4 ) * 1024 ) print( "size", data:getSize() ) local t = {} t.__index = t ffi.metatype( cmat4, t ) function t.__tostring( m ) return ([[ |%05.2f %05.2f %05.2f %05.2f| |%05.2f %05.2f %05.2f %05.2f| |%05.2f %05.2f %05.2f %05.2f| |%05.2f %05.2f %05.2f %05.2f|]]):format( m.x[0][0], m.x[1][0], m.x[2][0], m.x[3][0], m.x[0][1], m.x[1][1], m.x[2][1], m.x[3][1], m.x[0][2], m.x[1][2], m.x[2][2], m.x[3][2], m.x[0][3], m.x[1][3], m.x[2][3], m.x[3][3]) end function t.__mul( A, B ) local C = ffi.gc(cmat4(),nil) for j = 1, 4 do for i = 1, 4 do C.x[j][i] = A.x[1][i] * B.x[j][1] + A.x[2][i] * B.x[j][2] + A.x[3][i] * B.x[j][3] + A.x[4][i] * B.x[j][4] end end return C end function t.__add( A, B ) local C = cmat4() for i = 1, 4 do for j = 1, 4 do C[i][j] = A.x[i][j] + B.x[i][j] end end return C end function t:rotate( a, b, g ) local c, s = math.cos, math.sin local ca, sa, cb, sb, cg, sg = c(a), s(a), c(b), s(b), c(g), s(g) return cmat4( ca*cb, sa*cb, -sb, 0, ca*sb*sg - sa*cg, sa*sb*sg + ca*cg, cb*sg, 0, ca*sb*cg + sa*sg, sa*sb*cg - ca*sg, cb*cg, 0, 0, 0, 0, 1 ) * self end function t:scale( x, y, z ) return cmat4( x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 ) * self end function t:translate( x, y, z ) local a = cmat4() a.x[0][0], a.x[1][1], a.x[2][2], a.x[3][3] = 1, 1, 1, 1 a.x[3][0], a.x[3][1], a.x[3][2] = x, y, z return a * self end do --tests print( cmat4() ); io.flush() local a = ffi.gc(cmat4(), nil) a.x[0][0], a.x[1][1], a.x[2][2],a.x[3][3] = 1,1,1,1 print( a ); io.flush() print( a:translate( 1, 2, 3 ) ); io.flush() end return cmat4