Fix infinite loop bug, add FFI enum test, add moving camera
This commit is contained in:
parent
d6b615c2c1
commit
c24f86500e
|
@ -1,4 +1,27 @@
|
||||||
local enum = require 'enumeration'
|
local enum = require 'enumeration'
|
||||||
|
local ffi = require 'ffi'
|
||||||
|
|
||||||
|
local function NadFFI( p )
|
||||||
|
local rmt = {
|
||||||
|
__lt = function(a, b) return a.n / a.d < b.n / b.d end,
|
||||||
|
__eq = function(a, b) return a.n == b.n and a.d == b.d end,
|
||||||
|
__call = function(t) return t.n / t.d end,
|
||||||
|
__tostring = function(t) return string.format( "<%d/%d>", t.n, t.d ) end
|
||||||
|
}
|
||||||
|
ffi.cdef "typedef struct { uint32_t n, d; } rational;"
|
||||||
|
ffi.metatype( "rational", rmt )
|
||||||
|
local list = ffi.new( "rational[?]", 123456 )
|
||||||
|
local d, i = 1, 1
|
||||||
|
repeat
|
||||||
|
d = d * p
|
||||||
|
for n = d - 1, 1, -p do
|
||||||
|
list[i].n = n
|
||||||
|
list[i].d = d
|
||||||
|
i = i + 1
|
||||||
|
end
|
||||||
|
until i > 123456 / p
|
||||||
|
return list
|
||||||
|
end
|
||||||
|
|
||||||
local function CalkinWilf()
|
local function CalkinWilf()
|
||||||
local n, d = 1, 1
|
local n, d = 1, 1
|
||||||
|
@ -79,8 +102,19 @@ local function Dyad()
|
||||||
end )
|
end )
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function Nad( p )
|
||||||
|
local n, d = -1, p
|
||||||
|
return enum( function()
|
||||||
|
n = n + p
|
||||||
|
if n > d then n, d = 1, d * p end
|
||||||
|
return n / d
|
||||||
|
end )
|
||||||
|
end
|
||||||
|
|
||||||
return {
|
return {
|
||||||
Dyad = Dyad,
|
Dyad = Dyad,
|
||||||
|
NadFFI = NadFFI,
|
||||||
|
Nad = Nad,
|
||||||
SternBrocot = SternBrocot,
|
SternBrocot = SternBrocot,
|
||||||
CalkinWilf = CalkinWilf,
|
CalkinWilf = CalkinWilf,
|
||||||
Random = Random,
|
Random = Random,
|
||||||
|
|
86
main.lua
86
main.lua
|
@ -1,8 +1,8 @@
|
||||||
local enumerations = require 'enumerations'
|
local enumerations = require 'enumerations'
|
||||||
local twintree = require 'twintree'
|
local twintree = require 'twintree'
|
||||||
local step = coroutine.wrap( twintree.buildIncremental )
|
local step = coroutine.wrap( twintree.buildIncremental )
|
||||||
local a = enumerations.Dyad()
|
local a = enumerations.NadFFI( 2 )
|
||||||
local b = enumerations.Random()
|
local b = enumerations.SternBrocot()
|
||||||
step( a, b )
|
step( a, b )
|
||||||
|
|
||||||
--Use LOVE for plotting.
|
--Use LOVE for plotting.
|
||||||
|
@ -11,36 +11,28 @@ local love = assert( love )
|
||||||
local canvas = love.graphics.newCanvas()
|
local canvas = love.graphics.newCanvas()
|
||||||
local numMapped, pointList = 0
|
local numMapped, pointList = 0
|
||||||
|
|
||||||
local function swap( i, j )
|
|
||||||
b[i], b[j] = b[j], b[i]
|
|
||||||
end
|
|
||||||
|
|
||||||
local function reset()
|
|
||||||
print( "changing coroutine" )
|
|
||||||
step = coroutine.wrap( twintree.buildIncremental )
|
|
||||||
print( "swapping" )
|
|
||||||
for i = 1, 10000 do
|
|
||||||
swap( i, math.random( 1, 10000 ) )
|
|
||||||
end
|
|
||||||
|
|
||||||
pointList = nil
|
|
||||||
numMapped = 0
|
|
||||||
print( "step" )
|
|
||||||
step( a, b )
|
|
||||||
end
|
|
||||||
|
|
||||||
local function new()
|
local function new()
|
||||||
pointList = step()
|
pointList = step()
|
||||||
numMapped = numMapped + 1
|
numMapped = #pointList / 2
|
||||||
|
end
|
||||||
|
|
||||||
|
local cx, cy = 0.0, 0.0
|
||||||
|
local zoomFactor = 1
|
||||||
|
local function zoom( out )
|
||||||
|
cx = cx + 0.5 * ( out - 1 ) / ( out * zoomFactor )
|
||||||
|
cy = cy + 0.5 * ( out - 1 ) / ( out * zoomFactor )
|
||||||
|
zoomFactor = zoomFactor * out
|
||||||
|
love.graphics.setLineWidth( 0.005 / zoomFactor )
|
||||||
end
|
end
|
||||||
|
|
||||||
local function paint()
|
local function paint()
|
||||||
|
if not pointList then return end
|
||||||
local type = type
|
local type = type
|
||||||
--Make sure the whole point list consists of numbers!
|
--Make sure the whole point list consists of numbers!
|
||||||
--We use the __call metamethod in non-number elements to coerce to numbers.
|
--We use the __call metamethod in non-number elements to coerce to numbers.
|
||||||
--TODO: make this more generic, maybe amenable to FFI types.
|
--TODO: make this more generic, maybe amenable to FFI types.
|
||||||
for i = 1, #pointList do
|
for i = 1, #pointList do
|
||||||
if type( pointList[i] ) ~= 'number' then pointList[i] = pointList[i]() end
|
if type( pointList[i] ) ~= 'number' then pointList[i] = pointList[i]( pointList[i] ) end
|
||||||
end
|
end
|
||||||
|
|
||||||
--print( "Points: " )
|
--print( "Points: " )
|
||||||
|
@ -50,30 +42,34 @@ local function paint()
|
||||||
|
|
||||||
love.graphics.setCanvas( canvas )
|
love.graphics.setCanvas( canvas )
|
||||||
love.graphics.clear()
|
love.graphics.clear()
|
||||||
love.graphics.setColor( 1, 1, 1, 0.5 )
|
love.graphics.print( ("%d\n%4.2f\n%4.2f\n%4.2f"):format( numMapped, cx, cy, zoomFactor ) )
|
||||||
love.graphics.print( numMapped )
|
|
||||||
love.graphics.push()
|
love.graphics.push()
|
||||||
love.graphics.scale( love.graphics.getWidth(), love.graphics.getHeight() )
|
love.graphics.scale( love.graphics.getWidth(), love.graphics.getHeight() )
|
||||||
love.graphics.translate( 0, 1 )
|
love.graphics.translate( 0, 1 )
|
||||||
love.graphics.scale( 1, -1 )
|
love.graphics.scale( 1, -1 )
|
||||||
love.graphics.points( pointList )
|
love.graphics.scale( zoomFactor, zoomFactor )
|
||||||
|
love.graphics.translate( -cx, -cy )
|
||||||
|
|
||||||
|
love.graphics.setColor( 1, 1, 1, 0.3 )
|
||||||
|
love.graphics.line( 0,0, 1,0 )
|
||||||
|
love.graphics.line( 0,0, 0,1 )
|
||||||
|
love.graphics.line( 0, 0, 1, 1 )
|
||||||
love.graphics.line( pointList )
|
love.graphics.line( pointList )
|
||||||
|
love.graphics.setColor( 1, 0, 0, 0.1 * zoomFactor )
|
||||||
|
love.graphics.points( pointList )
|
||||||
love.graphics.pop()
|
love.graphics.pop()
|
||||||
love.graphics.setCanvas()
|
love.graphics.setCanvas()
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.wheelmoved()
|
function love.wheelmoved( x, y )
|
||||||
for i = 1, 3 do new() end
|
zoom( ( y > 0 ) and 1.01 or 0.99 )
|
||||||
paint()
|
paint()
|
||||||
--[[ for i = 1, #sb do
|
|
||||||
print( i, sb[i], dy[i] )
|
|
||||||
end]]
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.mousepressed()
|
function love.mousepressed()
|
||||||
--[[for i = 1, #sb do
|
--pointList = twintree.flat( twintree.build( 10000, a, b ) )
|
||||||
print( i, sb[i] )
|
--numMapped = #pointList / 2
|
||||||
end]]
|
paint()
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.draw()
|
function love.draw()
|
||||||
|
@ -82,11 +78,27 @@ function love.draw()
|
||||||
love.graphics.draw( canvas )
|
love.graphics.draw( canvas )
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.keypressed()
|
function love.update( dt )
|
||||||
print( "pressed key!" )
|
local repaint = false
|
||||||
return reset() and love.wheelmoved()
|
if love.keyboard.isScancodeDown "r" then repaint = true; new() end
|
||||||
|
if love.keyboard.isScancodeDown "a" then repaint = true; cx = cx - dt * 0.1 / math.sqrt( zoomFactor ) end
|
||||||
|
if love.keyboard.isScancodeDown "d" then repaint = true; cx = cx + dt * 0.1 / math.sqrt( zoomFactor ) end
|
||||||
|
if love.keyboard.isScancodeDown "w" then repaint = true; cy = cy + dt * 0.1 / math.sqrt( zoomFactor ) end
|
||||||
|
if love.keyboard.isScancodeDown "s" then repaint = true; cy = cy - dt * 0.1 / math.sqrt( zoomFactor ) end
|
||||||
|
if love.keyboard.isScancodeDown "q" then repaint = true; zoom( 1 + dt ) end
|
||||||
|
if love.keyboard.isScancodeDown "e" then repaint = true; zoom( 1 - dt ) end
|
||||||
|
if repaint then return paint() end
|
||||||
|
end
|
||||||
|
|
||||||
|
function love.keypressed( key, code, isrepeat)
|
||||||
|
return paint()
|
||||||
end
|
end
|
||||||
|
|
||||||
function love.load()
|
function love.load()
|
||||||
love.graphics.setLineWidth( 0.001 )
|
--pointList = twintree.flat( twintree.build( 10000, a, b ) )
|
||||||
|
--numMapped = #pointList / 2
|
||||||
|
new()
|
||||||
|
love.graphics.setPointSize( 3 )
|
||||||
|
love.graphics.setLineWidth( 0.005 )
|
||||||
|
paint()
|
||||||
end
|
end
|
|
@ -47,6 +47,8 @@ local function insert( aTree, aSeq, aVals, bTree, bSeq, bVals )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--print( "Inserting element in tree:", aIdx, aVal, bIdx, bVal )
|
||||||
|
|
||||||
--Insert elements into tree.
|
--Insert elements into tree.
|
||||||
aTree[treeIdx], bTree[treeIdx] = aVal, bVal
|
aTree[treeIdx], bTree[treeIdx] = aVal, bVal
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue