--Bespoke script for calculating one-parameter family of real analytic solutions --to functional equation f'( f( x ) ) = x. --Idea: suppose f has fixed point 'p', --apply the chain rule to functional equation --get values of f's derivatives at p --get truncated taylor series expansion of f at p --plot to get some idea about values, convergence. local plot = { x = 0, X = 1, y = 0, Y = 1, dx = 0.001, dy = 0.001, inverse = false, fdbOrder = 50,} plot.Zoom = function( zoomFactor ) plot.dx, plot.dy = plot.dx * zoomFactor, plot.dy * zoomFactor local cx, cy = 0.5 * ( plot.x + plot.X ), 0.5 * ( plot.y + plot.Y ) local lx, ly = zoomFactor * 0.5 * ( plot.X - plot.x ), zoomFactor * 0.5 * ( plot.Y - plot.y ) plot.x, plot.X = cx - lx, cx + lx plot.y, plot.Y = cy - ly, cy + ly end plot.Translate = function( x, y ) x = 0.01 * (plot.X - plot.x) * x y = 0.01 * (plot.Y - plot.y) * y plot.x, plot.X = plot.x + x, plot.X + x plot.y, plot.Y = plot.y + y, plot.Y + y end local FaaDiBruno = require( 'fdb' ) local Ansatz = require( 'ansatz' ) local Poly = require( 'interpolant' ) local a = 1.619 local function PlotFunction( f, color ) local points = {} local n = 1 for x = plot.x - 0.1, plot.X + 0.1, plot.dx do points[ 2 * n - 1 ] = x points[ 2 * n ] = f( x ) n = n + 1 end --inverse local inverse = {} for i = 1, n, 2 do inverse[i], inverse[i + 1] = points[ i + 1], points[i] end local x, y = love.graphics.getDimensions() love.graphics.setLineWidth( 0.1 ) love.graphics.setLineJoin( "miter" ) love.graphics.setLineStyle( "smooth" ) local draw = love.draw or function() end love.draw = function() draw() love.graphics.push("transform") love.graphics.translate( 0, y ) love.graphics.scale( x, -y ) love.graphics.scale( 1 / (plot.X - plot.x), 1/ (plot.Y - plot.y) ) love.graphics.translate( - plot.x, - plot.y ) love.graphics.setLineWidth( 0.003 * (plot.X - plot.x) ) love.graphics.setColor( 0.5, 0.5, 0.5, 0.3 ) love.graphics.line( -10, -10, 10, 10 ) love.graphics.line( -10, 0, 10, 0 ) love.graphics.line( 0, -10, 0, 10 ) if color then love.graphics.setColor( color ) end love.graphics.line( plot.inverse and inverse or points ) love.graphics.circle( "fill", a, a, 0.003 * (plot.X - plot.x) ) love.graphics.pop() love.graphics.setFont( love.graphics.getFont( 48 ) ) love.graphics.print( a ) love.graphics.print( plot.fdbOrder, 0, 15 ) love.graphics.print( f(a), 0, 30 ) love.graphics.print( f(-1.0), 0, 45 ) love.graphics.setColor( 1,1,1,1 ) end end love.wheelmoved = function( x, y ) return plot.Zoom( (y > 0) and 0.95 or 1.05 ) or love.keypressed() end love.mousepressed = function(x, y, button) plot.inverse = not( plot.inverse ) plot.fdbOrder = plot.fdbOrder + (( button == 1 ) and 1 or -1 ) return love.keypressed() end --[[local f, df = Poly( FaaDiBruno( a ) ) PlotFunction( f, {1, 0, 0, 0.5} ) --Function PlotFunction( df, {0, 1, 0, 0.5} ) --First derivative PlotFunction( function(x) return x end, {0, 0, 1, 0.5})]] love.keypressed = function( key, code ) if code == "q" then a = a + 0.001 * (plot.X - plot.x) end if code == "e" then a = a - 0.001 * (plot.X - plot.x) end if code == "w" then plot.Translate( 0, 1 ) end if code == "a" then plot.Translate( -1, 0 ) end if code == "s" then plot.Translate( 0, -1 ) end if code == "d" then plot.Translate( 1, 0 ) end if code == "z" then plot.Zoom( 0.95 ) end if code == "c" then plot.Zoom( 1.05 ) end if code == "f" then plot.fdbOrder = plot.fdbOrder - 1 end if code == "r" then plot.fdbOrder = plot.fdbOrder + 1 end love.draw = nil local f, df, fn = Poly( FaaDiBruno( a, plot.fdbOrder ) ) PlotFunction( f, {1, 0, 0, 0.7} ) --Function in red. PlotFunction( df, {0, 1, 0, 0.7} ) --First derivative in green. --PlotFunction( function(x) return df( f ( x ) ) end, {0, 0, 1, 0.3}) --PlotFunction( function(x) return f( df ( x ) ) end, {1, 1, 1, 0.3}) --PlotFunction( function(x) return x end, {1, 1, 1, 0.3}) local af, an = Poly( Ansatz.coefs ) --PlotFunction( af, {1,1,1, 0.3} ) --PlotFunction( an, {1,1,1, 0.3} ) PlotFunction( Ansatz.dpo, {1, 1, 1, 0.3} ) PlotFunction( Ansatz.pos, {1,1,1,0.3} ) end love.update = function( dt ) for _, code in ipairs{ 'q', 'e', 'w', 'a', 's', 'd', 'z', 'c', 'f', 'r' } do if love.keyboard.isScancodeDown( code ) then love.keypressed( nil, code ) end end end love.keypressed( nil, nil )