local tf = love.math.newTransform() local lg = assert( love.graphics ) local Camera = { x = 0, y = 0, w = 360, h = 200, zoom = 1, tf = tf } function Camera.GetWorldCoordinate( x, y ) return tf:inverseTransformPoint( x, y ) end function Camera.Zoom( out ) local scale = out and 1.1 or 0.9 tf:scale( scale, scale ) local x = Camera.x local y = Camera.y return Camera.Set( x, y, Camera.w * scale, Camera.h * scale ) end function Camera.Translate( x, y ) x = x or 0 y = y or 0 return Camera.Set( math.max(-180, math.min(360, Camera.x + x)), math.min(100, Camera.y + y), Camera.w, Camera.h) end --In world coordinates: top left corner at x, y, extent of w, h. function Camera.Set( x, y, w, h ) print( ("CAMERA: %3.2f %3.2f %3.2f %3.2f"):format(x, y, w, h) ) Camera.x, Camera.y, Camera.w, Camera.h = x, y, w, h Camera.zoom = w / 360 tf:reset() tf:scale( w / 360, -h / 200 ) tf:translate( 180 - x, -y - 100 ) end function Camera.Resize( w, h ) w, h = math.min( w, h * 360 / 200 ), math.min( h, w * 200 / 360 ) return Camera.Set( Camera.x, Camera.y, w, h ) end Camera.Resize( lg.getDimensions() ) return Camera