dotfiles/awesome/awesome-wm-widgets/logout-menu-widget/logout-menu.lua

137 lines
4.4 KiB
Lua

-------------------------------------------------
-- Logout Menu Widget for Awesome Window Manager
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/logout-menu-widget
-- @author Pavel Makhov
-- @copyright 2020 Pavel Makhov
-------------------------------------------------
local awful = require("awful")
local wibox = require("wibox")
local gears = require("gears")
local beautiful = require("beautiful")
local HOME = os.getenv('HOME')
local ICON_DIR = HOME .. '/.config/awesome/awesome-wm-widgets/logout-menu-widget/icons/'
local logout_menu_widget = wibox.widget {
{
{
image = ICON_DIR .. 'power_w.svg',
resize = true,
widget = wibox.widget.imagebox,
},
margins = 4,
layout = wibox.container.margin
},
shape = function(cr, width, height)
gears.shape.rounded_rect(cr, width, height, 4)
end,
widget = wibox.container.background,
}
local popup = awful.popup {
ontop = true,
visible = false,
shape = function(cr, width, height)
gears.shape.rounded_rect(cr, width, height, 4)
end,
border_width = 1,
border_color = beautiful.bg_focus,
maximum_width = 400,
offset = { y = 5 },
widget = {}
}
local function worker(user_args)
local rows = { layout = wibox.layout.fixed.vertical }
local args = user_args or {}
local font = args.font or beautiful.font
local onlogout = args.onlogout or function () awesome.quit() end
local onlock = args.onlock or function() awful.spawn.with_shell("i3lock") end
local onreboot = args.onreboot or function() awful.spawn.with_shell("reboot") end
local onsuspend = args.onsuspend or function() awful.spawn.with_shell("systemctl suspend") end
local onpoweroff = args.onpoweroff or function() awful.spawn.with_shell("shutdown now") end
local menu_items = {
{ name = 'Log out', icon_name = 'log-out.svg', command = onlogout },
{ name = 'Lock', icon_name = 'lock.svg', command = onlock },
{ name = 'Reboot', icon_name = 'refresh-cw.svg', command = onreboot },
{ name = 'Suspend', icon_name = 'moon.svg', command = onsuspend },
{ name = 'Power off', icon_name = 'power.svg', command = onpoweroff },
}
for _, item in ipairs(menu_items) do
local row = wibox.widget {
{
{
{
image = ICON_DIR .. item.icon_name,
resize = false,
widget = wibox.widget.imagebox
},
{
text = item.name,
font = font,
widget = wibox.widget.textbox
},
spacing = 12,
layout = wibox.layout.fixed.horizontal
},
margins = 8,
layout = wibox.container.margin
},
bg = beautiful.bg_normal,
widget = wibox.container.background
}
row:connect_signal("mouse::enter", function(c) c:set_bg(beautiful.bg_focus) end)
row:connect_signal("mouse::leave", function(c) c:set_bg(beautiful.bg_normal) end)
local old_cursor, old_wibox
row:connect_signal("mouse::enter", function()
local wb = mouse.current_wibox
old_cursor, old_wibox = wb.cursor, wb
wb.cursor = "hand1"
end)
row:connect_signal("mouse::leave", function()
if old_wibox then
old_wibox.cursor = old_cursor
old_wibox = nil
end
end)
row:buttons(awful.util.table.join(awful.button({}, 1, function()
popup.visible = not popup.visible
item.command()
end)))
table.insert(rows, row)
end
popup:setup(rows)
logout_menu_widget:buttons(
awful.util.table.join(
awful.button({}, 1, function()
if popup.visible then
popup.visible = not popup.visible
logout_menu_widget:set_bg('#00000000')
else
popup:move_next_to(mouse.current_widget_geometry)
logout_menu_widget:set_bg(beautiful.bg_focus)
end
end)
)
)
return logout_menu_widget
end
return worker