[gd_scene load_steps=11 format=3 uid="uid://b06nx3ofndgjy"] [ext_resource type="Texture2D" uid="uid://onahsd5he406" path="res://Misc/64x64_orange_grey.png" id="1_k0u6d"] [ext_resource type="PackedScene" uid="uid://ggl4tqcb5dbc" path="res://Player/player.tscn" id="1_n0nhi"] [ext_resource type="Script" path="res://Misc/debug_cone.gd" id="3_nsiny"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bwr1w"] albedo_color = Color(1, 1, 1, 0.882353) albedo_texture = ExtResource("1_k0u6d") uv1_scale = Vector3(0.5, 0.5, 0.5) uv1_triplanar = true texture_filter = 2 [sub_resource type="PlaneMesh" id="PlaneMesh_6jpek"] size = Vector2(3, 8) [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_iauoa"] points = PackedVector3Array(1.5, 0, 4, -1.5, 0, 4, 1.5, 0, -4, -1.5, 0, -4) [sub_resource type="SphereMesh" id="SphereMesh_0a0pq"] radius = 3.0 height = 6.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_587aa"] transparency = 1 albedo_color = Color(0.619608, 1, 0.67451, 0.678431) [sub_resource type="SphereShape3D" id="SphereShape3D_hjh1m"] radius = 3.0 [sub_resource type="CylinderMesh" id="CylinderMesh_modx0"] top_radius = 0.0 bottom_radius = 0.3 height = 0.6 [node name="World" type="Node3D"] [node name="Level" type="Node3D" parent="."] [node name="CSGBox3D" type="CSGBox3D" parent="Level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0) material_override = SubResource("StandardMaterial3D_bwr1w") use_collision = true size = Vector3(12, 8, 12) [node name="CSGBox3D2" type="CSGBox3D" parent="Level/CSGBox3D"] operation = 2 size = Vector3(11.8, 7.8, 11.8) [node name="DiagonalWall" type="StaticBody3D" parent="Level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, -5) [node name="MeshInstance3D" type="MeshInstance3D" parent="Level/DiagonalWall"] transform = Transform3D(0.707107, 0.707107, -3.09086e-08, 0, -4.37114e-08, -1, -0.707107, 0.707107, -3.09086e-08, 0, 4, 0) mesh = SubResource("PlaneMesh_6jpek") [node name="CollisionShape3D" type="CollisionShape3D" parent="Level/DiagonalWall"] transform = Transform3D(0.707107, 0.707107, -3.09086e-08, 0, -4.37114e-08, -1, -0.707107, 0.707107, -3.09086e-08, 0, 4, 0) shape = SubResource("ConvexPolygonShape3D_iauoa") [node name="Sphere" type="StaticBody3D" parent="Level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.736659, 2.85172, -3.29585) [node name="MeshInstance3D" type="MeshInstance3D" parent="Level/Sphere"] mesh = SubResource("SphereMesh_0a0pq") surface_material_override/0 = SubResource("StandardMaterial3D_587aa") [node name="CollisionShape3D" type="CollisionShape3D" parent="Level/Sphere"] shape = SubResource("SphereShape3D_hjh1m") [node name="Player" parent="." instance=ExtResource("1_n0nhi")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0) [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.482579, -0.637736, -0.600342, 0, -0.685437, 0.728132, -0.875852, -0.351381, -0.330778, 0, 0, 0) [node name="DebugCone" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.5, 0.5, 4.5) script = ExtResource("3_nsiny") [node name="DebugConeMesh" type="MeshInstance3D" parent="DebugCone"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0) mesh = SubResource("CylinderMesh_modx0") skeleton = NodePath("../..")