[gd_scene load_steps=7 format=3 uid="uid://dd1e3u5cyy3mk"] [ext_resource type="Material" uid="uid://ccktnp41cys0r" path="res://Ball/Meshes/ball_material.tres" id="1_5n3i6"] [ext_resource type="Script" path="res://Ball/ball_test.gd" id="1_s3xmr"] [sub_resource type="SphereShape3D" id="SphereShape3D_jblqj"] radius = 0.1 [sub_resource type="SphereMesh" id="SphereMesh_52mtx"] [sub_resource type="SphereShape3D" id="SphereShape3D_862wy"] [sub_resource type="SphereShape3D" id="SphereShape3D_dwt7q"] [node name="BallBase" type="RigidBody3D" groups=["balls"]] collision_layer = 0 collision_mask = 0 gravity_scale = 0.0 lock_rotation = true linear_damp_mode = 1 angular_damp_mode = 1 script = ExtResource("1_s3xmr") speed = 10.0 gravity = Vector3(0, -10, 0) stiffness = 10.0 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_jblqj") [node name="BallMesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.0029127) mesh = SubResource("SphereMesh_52mtx") surface_material_override/0 = ExtResource("1_5n3i6") [node name="BallBody" type="StaticBody3D" parent="."] collision_layer = 4 collision_mask = 5 [node name="CollisionShape3D" type="CollisionShape3D" parent="BallBody"] shape = SubResource("SphereShape3D_862wy") [node name="AnchorBody" type="CharacterBody3D" parent="."] top_level = true collision_layer = 8 collision_mask = 9 motion_mode = 1 wall_min_slide_angle = 0.0 [node name="CollisionShape3D" type="CollisionShape3D" parent="AnchorBody"] shape = SubResource("SphereShape3D_dwt7q")