[gd_scene load_steps=6 format=3 uid="uid://rdlvlyf0l1l"] [ext_resource type="Script" path="res://Ball/ball.gd" id="1_oenn5"] [ext_resource type="PackedScene" uid="uid://lge7m41oi6pn" path="res://Ball/Meshes/ball_bouncing.glb" id="2_ccq7m"] [ext_resource type="PackedScene" uid="uid://b1embyb2knvho" path="res://Ball/Meshes/ball_flying.glb" id="4_fh5j8"] [ext_resource type="Script" path="res://Ball/ball_meshes.gd" id="4_llldm"] [sub_resource type="SphereShape3D" id="SphereShape3D_ogc07"] radius = 0.3 [node name="Ball" type="RigidBody3D"] collision_layer = 4 custom_integrator = true max_contacts_reported = 1 contact_monitor = true can_sleep = false lock_rotation = true linear_damp_mode = 1 angular_damp_mode = 1 script = ExtResource("1_oenn5") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_ogc07") [node name="TimerCollision" type="Timer" parent="."] one_shot = true [node name="Meshes" type="Node3D" parent="."] script = ExtResource("4_llldm") [node name="BallBouncingMesh" parent="Meshes" instance=ExtResource("2_ccq7m")] visible = false [node name="BallFlyingMesh" parent="Meshes" instance=ExtResource("4_fh5j8")] [node name="RotationNode" type="Node3D" parent="Meshes"]